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QueerCats

PROFILE

Queercats

Contributed to the funky-station/funky-station repository by designing and implementing gameplay systems, focusing on inventory, material logistics, and event-driven mechanics. Delivered features such as a material silo system for automated resource management, overhauled fire protection and armor integration, and enhanced inventory and chemistry realism. Applied C#, YAML, and component-based architecture to refactor UI, streamline configuration, and improve maintainability. Addressed edge-case failures in shuttle operations and stabilized multiplayer mechanics through targeted bug fixes. Collaborated on gameplay balance for zombie infection systems, ensuring reliable player experience. Emphasized traceable, maintainable code and cross-team collaboration, supporting both backend and full stack development needs.

Overall Statistics

Feature vs Bugs

86%Features

Repository Contributions

21Total
Bugs
2
Commits
21
Features
12
Lines of code
7,533
Activity Months5

Work History

April 2026

7 Commits • 2 Features

Apr 1, 2026

Month: 2026-04 — Delivered core zombie gameplay improvements, UI clarity enhancements, and stability fixes across the Funky Station project. Focused on balancing player experience, reducing runtime issues, and ensuring maintainable code with licensing hygiene.

September 2025

1 Commits • 1 Features

Sep 1, 2025

September 2025 (funky-station/funky-station) - Focused feature delivery with the Material Silo System. No major bugs fixed this month; efforts concentrated on end-to-end feature implementation and architectural integration to improve material management and operational efficiency across the station. Delivered client/server components for silo connections and material transmission, along with a UI refactor to streamline silo management across the station. This work lays a scalable foundation for cross‑station material logistics, reducing manual handling and enabling more automated workflows. Key commit reference: 5e517a1a7e75ff1dce60de007f88274e58598037 (Silo port #1029) with multiple co-authors.

August 2025

6 Commits • 4 Features

Aug 1, 2025

August 2025 focused on delivering core gameplay realism and maintainability across armor, fire protection, chemistry systems, and configuration metadata. Key outcomes include a robust fire protection overhaul with armor integration, modernization of the armor and clothing system enabling back storage, realism enhancements to chemistry and materials, and metadata cleanup to reduce future maintenance.

July 2025

5 Commits • 5 Features

Jul 1, 2025

July 2025 monthly summary for funky-station/funky-station: Delivered major feature enhancements and refactors across inventory, storage, and disposal systems; improved user control, reliability, and scalability; aligned with product goals to increase bottle availability and streamline operations.

June 2025

2 Commits

Jun 1, 2025

June 2025 monthly summary for funky-station/funky-station focusing on reliability improvements, business value, and technical execution.

Activity

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Quality Metrics

Correctness86.6%
Maintainability86.2%
Architecture84.8%
Performance78.0%
AI Usage24.8%

Skills & Technologies

Programming Languages

C#YAML

Technical Skills

Asset ManagementBackend DevelopmentC#C# programmingComponent-Based ArchitectureConfiguration ManagementData ModelingEntity Component SystemEvent HandlingFull Stack DevelopmentGame DevelopmentInventory ManagementInventory System DesignRefactoringUI Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

funky-station/funky-station

Jun 2025 Apr 2026
5 Months active

Languages Used

C#YAML

Technical Skills

Backend DevelopmentEvent HandlingGame DevelopmentAsset ManagementComponent-Based ArchitectureEntity Component System