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Chris

PROFILE

Chris

Jay Como contributed to the cse110-sp25-group19 repository by developing and refining the core mechanics of a Memory/Card game over a two-month period. He implemented features such as dynamic difficulty selection, robust game state management, and improved UI controls using JavaScript, HTML, and CSS. Jay addressed gameplay reliability by fixing a deck shuffling bug and enhancing end-of-game logic, ensuring accurate round initialization and completion checks. His work included code cleanup and asset management, resulting in a maintainable codebase and smoother onboarding for users. Through focused testing and refactoring, Jay delivered a more reliable, user-friendly frontend experience for both players and admins.

Overall Statistics

Feature vs Bugs

80%Features

Repository Contributions

10Total
Bugs
1
Commits
10
Features
4
Lines of code
261
Activity Months2

Your Network

13 people

Shared Repositories

13

Work History

June 2025

6 Commits • 2 Features

Jun 1, 2025

June 2025 monthly summary for cse110-sp25-group19. Delivered significant frontend improvements focused on gameplay experience, robustness, and maintainability. Key features delivered include dynamic difficulty support and improved UI controls, along with stronger game state management and end-of-game handling. Major cleanup and QA work reduced technical debt and improved reliability for future iterations. The work demonstrates strong frontend JS/UI skills, state management, and testing discipline, delivering measurable business value through a smoother player experience and cleaner codebase.

May 2025

4 Commits • 2 Features

May 1, 2025

May 2025 monthly summary for repository cse110-sp25-group19/cse110-sp25-group19: Key features delivered include Memory/Card game core mechanics with renderBoard implementation, deck shuffle bug fix, and initial game state setup, as well as admin-facing resources (rules PDF and Phase1 onboarding video). Major bugs fixed include the shuffleDeck loop issue (i++ replaced with i--), leading to correct and reliable card shuffling. Impact: improved gameplay reliability, predictable round initialization, and ready-to-share onboarding assets for admins and players; business value includes shorter onboarding time, clearer gameplay flow, and maintainable code. Technologies/skills demonstrated include JavaScript/TypeScript UI state management, array manipulation for shuffling, asset management, and version control.

Activity

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Quality Metrics

Correctness88.0%
Maintainability86.0%
Architecture80.0%
Performance82.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

CSSHTMLJavaScript

Technical Skills

CSSCode CleanupFront End DevelopmentFront-end DevelopmentGame DevelopmentHTMLJavaScriptRefactoringTestingUI/UX Design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

cse110-sp25-group19/cse110-sp25-group19

May 2025 Jun 2025
2 Months active

Languages Used

JavaScriptCSSHTML

Technical Skills

Front End DevelopmentGame DevelopmentJavaScriptCSSCode CleanupFront-end Development