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Refumee

PROFILE

Refumee

During their two-month contribution to the wesnoth/wesnoth repository, Schattenkopie focused on both visual asset updates and gameplay balance. They replaced civilian sprites with juvenile-specific assets for the Saurian Juvenile unit in The Deceivers Gambit campaign, enhancing animation and ensuring color consistency through 2D art and asset management. In a separate feature, they tuned arcane resistance values for Drake units by updating configuration files, supporting maintainable balance changes. Working primarily with configuration management and 2D art, Schattenkopie’s work addressed campaign fidelity and gameplay consistency, demonstrating depth in both visual and mechanical aspects without introducing bug fixes during this period.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

2Total
Bugs
0
Commits
2
Features
2
Lines of code
19
Activity Months2

Work History

July 2025

1 Commits • 1 Features

Jul 1, 2025

July 2025 monthly summary focused on targeted balance tuning in wesnoth/wesnoth, with a single feature delivered and no major fixes. The work emphasizes business value through gameplay balance consistency and maintainability.

February 2025

1 Commits • 1 Features

Feb 1, 2025

February 2025 — Delivered key visual asset updates for the Saurian Juvenile unit in The Deceivers Gambit campaign, including sprite replacement, animation enhancement, and color consistency across the ColorMap, reinforcing campaign fidelity and player immersion while maintaining alignment with the art pipeline.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

cfg

Technical Skills

2D ArtAsset ManagementConfiguration ManagementGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

wesnoth/wesnoth

Feb 2025 Jul 2025
2 Months active

Languages Used

cfg

Technical Skills

2D ArtAsset ManagementGame DevelopmentConfiguration Management