

December 2025: Delivered a Crafting Menu UI/UX overhaul for PurdueSIGGD/SIGGD-GAME-2025, enabling dynamic ingredients, integrating a crafting button into the escape menu, and adding a close button. Implemented multiple test recipes to validate the system. No major bugs were reported this month. Overall impact includes reduced user friction, streamlined crafting flow, and a scalable foundation for future content, supported by practical UI/UX design, in-game UI integration, and expanded test coverage.
December 2025: Delivered a Crafting Menu UI/UX overhaul for PurdueSIGGD/SIGGD-GAME-2025, enabling dynamic ingredients, integrating a crafting button into the escape menu, and adding a close button. Implemented multiple test recipes to validate the system. No major bugs were reported this month. Overall impact includes reduced user friction, streamlined crafting flow, and a scalable foundation for future content, supported by practical UI/UX design, in-game UI integration, and expanded test coverage.
November 2025 highlights for PurdueSIGGD/SIGGD-GAME-2025: Implemented a robust, persistence-enabled Inventory system tightly integrated with a new Crafting Menu UI. The inventory now saves and loads state across sessions, persists default and selected slot values, and ensures the UI accurately reflects the runtime state. The Crafting Menu UI is fully integrated with the inventory, enabling seamless crafting interactions without leaving the gameplay loop. Together, these improvements deliver a more reliable player progression experience and a clearer UX around item management and crafting.
November 2025 highlights for PurdueSIGGD/SIGGD-GAME-2025: Implemented a robust, persistence-enabled Inventory system tightly integrated with a new Crafting Menu UI. The inventory now saves and loads state across sessions, persists default and selected slot values, and ensures the UI accurately reflects the runtime state. The Crafting Menu UI is fully integrated with the inventory, enabling seamless crafting interactions without leaving the gameplay loop. Together, these improvements deliver a more reliable player progression experience and a clearer UX around item management and crafting.
October 2025 monthly update for PurdueSIGGD/SIGGD-GAME-2025. Focused on establishing a scalable item and inventory system, expanding gameplay with new item types, and stabilizing core flows. Delivered a data-driven item foundation, core inventory mechanics with tests and stack-aware behavior, a new Stun Trap item, UI and input integration, and an overhauled escapemenu flow. Cleared several edge-case bugs to improve reliability and playability. This work sets the stage for rapid item additions, richer gameplay, and smoother iteration with design and QA teams.
October 2025 monthly update for PurdueSIGGD/SIGGD-GAME-2025. Focused on establishing a scalable item and inventory system, expanding gameplay with new item types, and stabilizing core flows. Delivered a data-driven item foundation, core inventory mechanics with tests and stack-aware behavior, a new Stun Trap item, UI and input integration, and an overhauled escapemenu flow. Cleared several edge-case bugs to improve reliability and playability. This work sets the stage for rapid item additions, richer gameplay, and smoother iteration with design and QA teams.
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