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Run4fight-mc

PROFILE

Run4fight-mc

Over a two-month period, contributed to the Wynntils/Wynntils repository by delivering four new features focused on enhancing game mechanics and user experience. Developed and integrated the Mage Distortion Overlay, replacing the previous distortion bar to improve readability and maintainability, while also refining overlay management and UI/UX design. Expanded the debuff system by introducing new types such as Drained, Unstable, and Hypoxia, deepening combat mechanics and supporting future modularity. Leveraged Java, object-oriented programming, and regex to ensure robust backend development and consistent status effect rendering. Collaborated cross-functionally, emphasizing code quality, formatting, and adherence to project standards throughout the development process.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

7Total
Bugs
0
Commits
7
Features
4
Lines of code
329
Activity Months2

Work History

May 2026

1 Commits • 1 Features

May 1, 2026

May 2026 monthly work summary focusing on key accomplishments

April 2026

6 Commits • 3 Features

Apr 1, 2026

April 2026 (2026-04) - Wynntils/Wynntils delivered key UI improvements and debuff enhancements that improve readability, gameplay clarity, and maintainability. The Mage Distortion Overlay replaced the older distortion bar, hides the boss bar when active, and removes deprecated code, delivering a cleaner, more stable distortion experience. Twilight mob debuff tracking was added with a new Drained debuff type to deepen combat mechanics. Status effect color handling was made optional and color rendering is now ensured before effect names. Several bug fixes were completed, including proper distortion amount reset on death or class switch. Across these changes, the team improved code quality with formatting cleanups and updated tracking/regex logic, demonstrating strong collaboration and adherence to standards.

Activity

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Quality Metrics

Correctness91.4%
Maintainability88.6%
Architecture88.6%
Performance88.6%
AI Usage23.0%

Skills & Technologies

Programming Languages

Java

Technical Skills

Game DevelopmentJavaRegexSoftware DevelopmentUI/UX designbackend developmentcombat mechanicsgame developmentobject-oriented programmingoverlay management

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Wynntils/Wynntils

Apr 2026 May 2026
2 Months active

Languages Used

Java

Technical Skills

Game DevelopmentJavaRegexSoftware DevelopmentUI/UX designbackend development