
Developed the foundational architecture for a Chicken Farm Simulator within the ESPE2510-OOPSW28434 repository, focusing on establishing a scalable object-oriented design in Java. Delivered a core Chicken model encapsulating attributes such as id, name, color, age, and molting status, complete with appropriate getters and setters to support future extensibility. Implemented a basic simulator skeleton that demonstrates object creation and output, laying the groundwork for rapid feature expansion in subsequent development cycles. Emphasized clean software design and repository structure, enabling maintainable code and facilitating future testing. The work concentrated on Java development and object-oriented programming principles throughout the initial release.
October 2025 monthly summary focused on delivering foundational object-oriented design and a working Chicken Farm Simulator skeleton to enable rapid feature expansion in subsequent sprints. The work aligns with the ESPE2510-OOPSW28434 repository scope and supports scalable gameplay simulation for chicken farming domain models.
October 2025 monthly summary focused on delivering foundational object-oriented design and a working Chicken Farm Simulator skeleton to enable rapid feature expansion in subsequent sprints. The work aligns with the ESPE2510-OOPSW28434 repository scope and supports scalable gameplay simulation for chicken farming domain models.

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