
Santiago Poncio contributed to the Games-at-Northeastern/What-Remains-of-Me repository by delivering two core gameplay features and resolving a critical build configuration issue over a two-month period. He overhauled the GMTK Game Jam scene structure, refactoring levels and assets to improve maintainability and gameplay flow using Unity and C#. Santiago also implemented and integrated the Boss 2 Bottom Left puzzle, introducing new mesh designs, collision handling, and energy mechanics. His work included targeted file structure refactors with YAML to streamline onboarding and future development. These contributions established a more reliable build pipeline and a stable foundation for ongoing content integration.

December 2025 focused on delivering and integrating the Boss 2 Bottom Left Puzzle. Key technical work included core implementation with new mesh designs, collision handling, and energy mechanics, plus end-to-end scene integration. A targeted file-structure refactor (GS-7382) improved maintainability and onboarding. The work established a stable foundation for QA and future Boss 2 content; no major bugs fixed this month—primarily stability and maintainability improvements through incremental commits.
December 2025 focused on delivering and integrating the Boss 2 Bottom Left Puzzle. Key technical work included core implementation with new mesh designs, collision handling, and energy mechanics, plus end-to-end scene integration. A targeted file-structure refactor (GS-7382) improved maintainability and onboarding. The work established a stable foundation for QA and future Boss 2 content; no major bugs fixed this month—primarily stability and maintainability improvements through incremental commits.
November 2025 performance summary for Games-at-Northeastern/What-Remains-of-Me: Delivered a major GMTK Game Jam scene overhaul alongside targeted gameplay refinements, and fixed critical build configuration issues to enable reliable releases. The work improved maintainability, accelerated iteration cycles, and strengthened our release readiness by ensuring the scene list accurately reflects buildable content and by introducing clearer structure for future development.
November 2025 performance summary for Games-at-Northeastern/What-Remains-of-Me: Delivered a major GMTK Game Jam scene overhaul alongside targeted gameplay refinements, and fixed critical build configuration issues to enable reliable releases. The work improved maintainability, accelerated iteration cycles, and strengthened our release readiness by ensuring the scene list accurately reflects buildable content and by introducing clearer structure for future development.
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