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Spanky

PROFILE

Spanky

Scott delivered robust gameplay features and map enhancements across repositories such as ss14-harmony, crystallpunk-14, and ProjectOmu/OmuStation, focusing on asset integration, configuration management, and data-driven map design. He implemented YAML-based map and entity definitions, streamlined asset pipelines, and introduced new audio assets with proper licensing attribution. Using C# and YAML, Scott improved gameplay balance by refining map layouts, integrating new roles and items, and enhancing environmental storytelling. His work emphasized maintainability through code organization, changelog management, and governance updates, resulting in more reliable deployments, smoother player experiences, and scalable content expansion across multiple collaborative game development projects.

Overall Statistics

Feature vs Bugs

92%Features

Repository Contributions

92Total
Bugs
4
Commits
92
Features
49
Lines of code
841,401
Activity Months8

Work History

June 2025

6 Commits • 5 Features

Jun 1, 2025

June 2025 highlights include delivering practical gameplay enhancements, data-driven map refinements, and governance improvements across three repositories. Key features were implemented with clear attribution and asset integration, reinforcing player provisioning and balance while strengthening code ownership and collaboration.

May 2025

30 Commits • 16 Features

May 1, 2025

May 2025 performance summary across three repositories focused on delivering features that enhance gameplay, audio licensing compliance, map fidelity, asset quality, and release readiness. Notable work includes: (1) ss14-harmony/ss14-harmony: new lobby music with licensing attributions and tighter curation; map data/layout improvements; asset cleanup and visuals; admin shuttle config cleanup; Harmony emotes. (2) ProjectOmu/OmuStation: Omega map expansion with Salvage Job Computer and TechnologyDatabase components; Fland and Marathon map refinements; Bagel and Reach tile updates; engine/version metadata and gameplay tuning. (3) crystallpunk-14/crystall-punk-14: Omega map enhancements and new gameplay components; extensive map data overhaul across Fland, Marathon, Bagel, Reach; secret doors visuals improvements; release notes consolidation. Maintenance work included changelog organization to improve release clarity. Business value: enhanced player experience, reduced risk from unused assets and licensing non-compliance, faster iteration through standardized map data, and a robust foundation for upcoming features.)

April 2025

4 Commits • 2 Features

Apr 1, 2025

April 2025 monthly progress focusing on delivering robust map integration, data harmonization, and asset/attribution improvements across two repos. Emphasizes business value through reliable map loading, asset management, and enhanced user experience via new lobby music with compliant attributions.

March 2025

2 Commits • 1 Features

Mar 1, 2025

March 2025: Delivered Maps Rotation and Map Data Configuration Update, consolidating related map changes into a single feature that directly impacts gameplay rotation and data handling. Removed 'Loop' from default map pools, updated initialization-related YAML changes and entity properties across multiple maps, and aligned map data/config with rotation logic.

February 2025

7 Commits • 3 Features

Feb 1, 2025

February 2025 — ss14-harmony/ss14-harmony monthly summary. Key features delivered include Centcomm Environmental Content Expansion (centcomm.yml; commit 7893aaa3e211858d77073c0c188fb46c7e7f21d0), Gameplay QoL and balance improvements (disable RandomRotation; playtime adjustments; commits c2083a5a7b24bdc6a0e44ddbab3f4cff6c5f9e78 and a427f8ab2aa211b128fc497d943e8ed40788b489), and Test Suite Reorganization for PostMapInitTest.cs (commit 29745d0b5c40791732b0ce903b824b55231f4018). Major bugs fixed include Config and Prototype Data Alignment across amber.yml and meta.yml prototypes (commits 156b07863e78a4df495abb444396b154914038b4; b4f6e340df944024ddaf5cdcf3270e82e16283e1) and HoS Flask Removal Revert (commit 0fd6cb51c0e17c88055956864da941790d390980). Overall impact: improved data consistency, expanded environmental assets, refined progression, and enhanced test readability, enabling more stable deployments, better player experience, and faster QA cycles. Technologies/skills demonstrated: YAML configuration management, Git version control, feature toggling, test organization, and balance tuning.

January 2025

10 Commits • 7 Features

Jan 1, 2025

January 2025 monthly summary: Across crystallpunk-14, ss14-harmony, and TheDen, delivered immersive environment updates, new gameplay systems, and stability improvements that unlock more engaging player experiences and faster iteration. A data-driven approach to map and item definitions was applied with YAML-based configurations, reducing maintenance overhead and enabling scalable content expansion.

December 2024

18 Commits • 9 Features

Dec 1, 2024

December 2024 performance summary: Delivered a robust set of map and shuttle content across two repositories, driving player engagement, gameplay balance, and admin efficiency. Key features delivered include the Listening Outpost Map with updated layout and integration into game rules; Outpost Map Enrichment with new floors, props, and varied environments; the Chemical Lab Shuttle with UnknownShuttleChemLab type integration; the Syndicate Reinforcement shuttle and a fix for Instigator reactivation; and Harmony CC Gear Presets for CentCom roles to streamline admin setup. Additional improvements included Emergency Response Team shuttles, gamemode probability rebalancing, and stability-focused map updates. Demonstrated proficiency in YAML-based configuration, map design, game-rule prototyping, and cross-repo collaboration, delivering tangible business value through enhanced content, streamlined admin workflows, and improved gameplay balance.

November 2024

15 Commits • 6 Features

Nov 1, 2024

November 2024 was focused on delivering high-impact features across two repos, with a strong emphasis on gameplay depth, policy clarity, UI/UX polish, and seasonal content. The work emphasizes business value through richer player experiences, clearer governance, and improved onboarding and configurability, while showcasing robust cross-repo collaboration and technical craftsmanship.

Activity

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Quality Metrics

Correctness86.8%
Maintainability86.8%
Architecture85.4%
Performance82.8%
AI Usage20.8%

Skills & Technologies

Programming Languages

BinaryC#FTLPNGYAMLftlyamlyml

Technical Skills

Asset CreationAsset IntegrationAsset ManagementAsset ModificationAsset PlacementAudio IntegrationAudio ManagementBackend DevelopmentC#Changelog ManagementCode CleanupCode OrganizationCode OwnershipConfigurationConfiguration Management

Repositories Contributed To

5 repos

Overview of all repositories you've contributed to across your timeline

ss14-harmony/ss14-harmony

Nov 2024 Jun 2025
8 Months active

Languages Used

C#YAMLymlPNGFTLftl

Technical Skills

Asset ManagementAudio IntegrationBackend DevelopmentC#ConfigurationConfiguration Management

crystallpunk-14/crystall-punk-14

Nov 2024 Jun 2025
5 Months active

Languages Used

BinaryYAMLyml

Technical Skills

Asset ModificationAsset PlacementGame DevelopmentLevel DesignConfiguration ManagementEntity Component System

ProjectOmu/OmuStation

May 2025 Jun 2025
2 Months active

Languages Used

YAML

Technical Skills

Asset IntegrationConfiguration ManagementData ManagementGame DevelopmentLevel DesignMap Design

funky-station/funky-station

Apr 2025 Apr 2025
1 Month active

Languages Used

C#YAMLyaml

Technical Skills

Configuration ManagementData ManagementGame DevelopmentLevel Design

TheDenSS14/TheDen

Jan 2025 Jan 2025
1 Month active

Languages Used

YAML

Technical Skills

Game DevelopmentLevel Design

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