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SeoHahyun

PROFILE

Seohahyun

During November 2024, Haqq Min developed and enhanced collaborative content creation features for the Meta-Final/new_unity repository, focusing on secure onboarding and robust UI workflows. He implemented Firebase-based user authentication with sign-up and sign-in flows, integrating these with Unity’s UI system to streamline access and reduce friction for new users. Haqq also delivered prefab-driven editing and saving scripts, enabling dynamic scene composition and asset management. Using C#, Unity, and Firebase, he addressed stability through targeted bug fixes, improved UI consistency with a marquee framework, and expanded testing coverage. His work demonstrated depth in Unity development, authentication, and cross-functional feature integration.

Overall Statistics

Feature vs Bugs

57%Features

Repository Contributions

83Total
Bugs
16
Commits
83
Features
21
Lines of code
3,009,900
Activity Months1

Your Network

3 people

Work History

November 2024

83 Commits • 21 Features

Nov 1, 2024

November 2024 performance summary for Meta-Final/new_unity: Delivered end-to-end user authentication (Firebase) with sign-up and sign-in UI, enabling secure onboarding and reducing first-use friction. Integrated Murge prefab with editing/saving scripts and accompanying tests to accelerate prefab-driven features. Implemented UI styling enhancements and a marquee UI framework to unify look-and-feel and improve user engagement across screens. Rolled out Post-it drag, scrapbook design, map editing, and board editing features to empower content creation and collaboration. Expanded testing/QA coverage and implemented stability improvements (canvas sizing fixes, crash/exit handling, and UI fixes) along with merge workflow enhancements to improve release reliability and reduce regressions. Technologies demonstrated: Firebase integration, Unity prefab scripting, UI/UX design, automated testing, performance considerations, and cross-functional collaboration.

Activity

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Quality Metrics

Correctness74.6%
Maintainability75.0%
Architecture69.6%
Performance67.2%
AI Usage20.2%

Skills & Technologies

Programming Languages

C#FirebaseHLSLJSONShaderLabUnityUnity AssetUnity Asset MetadataUnity C#Unity Prefab

Technical Skills

2D Game Development3D Interaction3D ModelingAPI IntegrationAsset IntegrationAsset ManagementAuthenticationBug FixingBuild ConfigurationC#C# ScriptingCamera ControlDrag and DropEditor ScriptingFile Management

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Meta-Final/new_unity

Nov 2024 Nov 2024
1 Month active

Languages Used

C#FirebaseHLSLJSONShaderLabUnityUnity AssetUnity Asset Metadata

Technical Skills

2D Game Development3D Interaction3D ModelingAPI IntegrationAsset IntegrationAsset Management

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