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serenaliao9

PROFILE

Serenaliao9

Developed foundational features for the WilliamOpenshaw/g10_map_app_decoding_dialogue repository, focusing on rapid prototyping for multiple Unity-based mini-games. Established asset metadata scaffolding and performed extensive asset organization, creating and cleaning up meta files to streamline project structure. Built initial setups for a word guessing and trivia game, implementing core UI elements and interactive components using Unity and C#. Designed and integrated the user interface and gameplay logic for a Flies-themed quiz game, including question management and score tracking. The work emphasized maintainable asset management and modular UI design, laying groundwork for scalable game development within the Unity Engine environment.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

4Total
Bugs
0
Commits
4
Features
3
Lines of code
178,672
Activity Months1

Work History

December 2024

4 Commits • 3 Features

Dec 1, 2024

In December 2024, delivered foundational asset management and feature work in the WilliamOpenshaw/g10_map_app_decoding_dialogue repository, establishing a solid base for rapid game development across multiple mini-games.

Activity

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Quality Metrics

Correctness75.0%
Maintainability75.0%
Architecture75.0%
Performance75.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity MetaUnity Scene Data

Technical Skills

Game DevelopmentUI DesignUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

WilliamOpenshaw/g10_map_app_decoding_dialogue

Dec 2024 Dec 2024
1 Month active

Languages Used

C#Unity MetaUnity Scene Data

Technical Skills

Game DevelopmentUI DesignUnityUnity Engine