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Shegare

PROFILE

Shegare

Shegare focused on stabilizing character customization visuals in the Alpha-Two/space-station-14 repository by addressing a bug related to bio suit tail attachments. Using Entity Component System architecture and YAML for data structuring, Shegare introduced a HideLayerClothing type and a dedicated Tail slot to ensure correct rendering of tail elements on character models. This targeted fix resolved both visual and functional inconsistencies across builds, improving the reliability and user experience of avatar customization. The work demonstrated careful attention to maintainability by explicitly defining clothing layer data, resulting in a more robust and future-proof approach to character apparel rendering within the project.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
0
Lines of code
10
Activity Months1

Work History

February 2026

2 Commits

Feb 1, 2026

February 2026 monthly summary for Alpha-Two/space-station-14: Focused on stabilizing character customization visuals by delivering a targeted bug fix for bio suits. Implemented HideLayerClothing type and a Tail slot to properly render tail attachments, resolving visual and functional inconsistencies. The work improves avatar customization reliability and UX consistency across builds.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

YAML

Technical Skills

Entity Component SystemGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Alpha-Two/space-station-14

Feb 2026 Feb 2026
1 Month active

Languages Used

YAML

Technical Skills

Entity Component SystemGame Development

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