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Michael Sherman

PROFILE

Michael Sherman

Over 18 months, contributed to RobotLocomotion/drake by engineering core features and optimizations in multibody dynamics, simulation fidelity, and API design. Developed and refactored C++ code to enhance joint modeling, frame handling, and performance, introducing new abstractions like SpanningForest and JointOrdinal for safer, clearer APIs. Improved simulation speed and accuracy through targeted optimizations, robust testing, and benchmarking, while maintaining backward compatibility via careful deprecation management. Addressed reliability in welding systems, gravity computations, and symbolic dynamics, and standardized terminology for maintainability. Work emphasized code clarity, maintainability, and extensibility, leveraging C++, Python, and Bazel to support advanced robotics and simulation workflows.

Overall Statistics

Feature vs Bugs

82%Features

Repository Contributions

37Total
Bugs
5
Commits
37
Features
23
Lines of code
22,990
Activity Months18

Work History

July 2026

1 Commits • 1 Features

Jul 1, 2026

July 2026: Delivered a non-functional but high-impact terminology standardization in Drake's multibody module to unify welded-links terminology under 'fuse'/'fused', improving API clarity and future maintainability. Implemented via commit 268c99473000033144ca9a79fa7b11758ced9dac with updates to topology and MbP-related paths; tests and docs updated to reflect the change. No user-facing bugs fixed this month; activity focused on refactor, doc/test alignment, and base for upcoming features.

June 2026

2 Commits • 1 Features

Jun 1, 2026

Month: 2026-06. In RobotLocomotion/drake, delivered gravity computation performance and accuracy improvements for multibody simulations. Implemented a fast Jacobian-transpose-times-vector operator for gravity torques and refactored gravity calculations to improve accuracy and efficiency, with new methods for calculating gravitational forces and potential energy. These changes streamline physics calculations and enable faster, more reliable simulations and planning iterations.

May 2026

2 Commits • 2 Features

May 1, 2026

Month: 2026-05 — Key features delivered and major accomplishments: 1) Composite body support in the multibody system: groundwork with renaming/refactoring to accommodate composite structures; enhances handling of links and joints for future composite features. Commit: 76a9173f9c60718b21d69b039bdd667dcf9d5556. 2) Performance benchmarks for CalcGravityGeneralizedForces: added performance tests to strengthen the testing framework for the Cassie model and assess efficiency under varying conditions. Commit: 3ec067a3ee128487c49acbfadf13e2f9870241aa. Major bugs fixed: none reported this month; minor maintenance included misc comment cleanups. Overall impact: establishes foundational support for composite bodies and expands robust performance testing, enabling safer refactors and better performance assurance. Technologies/skills demonstrated: C++/Drake codebase refactoring, naming/infrastructure changes, multibody modeling, performance benchmarking, and test framework enhancements.

March 2026

1 Commits • 1 Features

Mar 1, 2026

March 2026 monthly summary for RobotLocomotion/drake focused on delivering a feature that enhances multi-body dynamics fidelity and reliability in the ICF solver.

December 2025

1 Commits • 1 Features

Dec 1, 2025

December 2025: Focused on API deprecation strategy and backward compatibility in Drake. Implemented a grace period extension for deprecated Floating Base API methods, ensuring a smoother transition for users and preserving stability for downstream systems while maintaining clear upgrade paths.

November 2025

1 Commits • 1 Features

Nov 1, 2025

Concise monthly summary for 2025-11 focusing on key accomplishments, major fixes, and overall impact for RobotLocomotion/drake activity.

October 2025

2 Commits • 2 Features

Oct 1, 2025

October 2025 monthly summary for RobotLocomotion/drake: Architectural modernization of multibody topology, ongoing API alignment, and tutorial resilience to API changes. Focused on reducing technical debt, improving maintainability, and safeguarding downstream usage.

September 2025

2 Commits • 1 Features

Sep 1, 2025

Month: 2025-09. Focused on robustness and API clarity for multi-instance modeling in Drake. Key work delivered includes a floating base bodies API refactor and a bug fix for model instance coordinate tracking. Impact includes improved accuracy, safer API evolution, and clearer semantics for kinematic/dynamic computations in MultibodyPlant/MultibodyTree. Technologies demonstrated include C++ API design, deprecation strategies, and rigorous regression tracing via commits.

August 2025

1 Commits • 1 Features

Aug 1, 2025

August 2025 Drake work focused on refactoring the kinematic tree to use SpanningForest, reducing dependency on MultibodyTopology and simplifying internal data structures. No major bug fixes in this scope. This work improves maintainability and sets the stage for future performance enhancements and feature development.

July 2025

1 Commits • 1 Features

Jul 1, 2025

July 2025 performance summary for RobotLocomotion/drake: Implemented a safer joint-ordinal API by introducing a dedicated JointOrdinal type to represent joint ordinals in the multibody plant system, replacing raw integers. This change reduces misuse, improves type safety and code clarity; APIs and tests were updated to adopt JointOrdinal. Commit 56b1c5fce3596340cab1d5dfc9f007a119964f88 (PR #23214) accompanies this work. This foundation enables safer future refactors and reduces long-term maintenance risk.

June 2025

2 Commits • 1 Features

Jun 1, 2025

June 2025 monthly summary for RobotLocomotion/drake focused on performance optimizations in the multibody dynamics core, with refactoring, caching, and benchmarking to prepare for M-frame integration. Deliverables include a faster BlockSystemJacobian, clarified mass matrix computations, and Cassie-based benchmarking to quantify improvements. No major bug fixes documented this month; effort prioritized performance, reliability, and groundwork for future features.

May 2025

3 Commits • 1 Features

May 1, 2025

May 2025 monthly summary for RobotLocomotion/drake focusing on reliability, performance, and correctness improvements in multibody dynamics. Key deliveries included robustness fixes for the welding system, performance optimizations for dynamics calculations, and correctness enhancements for symbolic dynamics. Overall impact reflects improved robustness in simulation scenarios, faster kinematics, and more reliable mass matrix computations.

April 2025

6 Commits • 3 Features

Apr 1, 2025

In April 2025, focused on optimizing Drake's multibody dynamics and expanding joint configuration support. Delivered performance improvements for axial rotations and mobilizers, enabled reversed joints with enhanced loop detection, and strengthened tests for mobilizer transforms, resulting in faster, more robust simulations and broader configuration support.

March 2025

4 Commits • 2 Features

Mar 1, 2025

March 2025 focused on strengthening Drake's core simulation infrastructure: robust frame cloning, clearer ephemeral element handling, and enhanced control over integrator startup state. The work delivers reliable model behavior, reproducible simulations, and improved developer ergonomics—supporting more predictable experimentation and faster debugging.

February 2025

3 Commits • 1 Features

Feb 1, 2025

February 2025 monthly summary for RobotLocomotion/drake focused on simplifying and hardening the joint/mobilizer plumbing and expanding frame handling to improve modeling flexibility and consistency. The month delivered structural refactors that remove legacy abstractions and enable frame-aware mobilizers, laying groundwork for more robust simulations and easier future maintenance. Key outcomes: - Simplified joint mobilizer creation by removing the BluePrint abstraction and directly associating Mobilizers with Joints, reducing technical debt and fragility. - Eliminated JointImplementation and JointImplementationBuilder, streamlining the internal pipeline and improving clarity of the mobilizer-to-joint flow. - Enhanced frame support by enabling MakeMobilizerForJoint() to create Frames, with explicit support for offset weld frames, increasing modeling versatility across joints. Impact: - Improves modeling flexibility, consistency, and maintainability across the Drake joint/mobilizer subsystem. - Establishes a cleaner foundation for future features and more reliable simulations. Technologies/skills demonstrated: - C++/ Drake core refactoring, frame handling, and mobilizer integration. - Legacy abstraction removal and codebase modernization with attention to backward compatibility and testability.

January 2025

2 Commits • 1 Features

Jan 1, 2025

January 2025 — Drake: Delivered key feature and tooling improvements that enhance kinematic accuracy and developer tooling. Highlights include M-frame curvilinear mobilizer enhancements with velocity and acceleration computations and an updated trajectory class for M-frame compatibility; plus a CLion formatting tooling fix to ensure clang-format applies to the intended files. Commits: d1f9bfc2b90f798001f78ab1d3f7530bbaf3ae1c, 3a0b5ad37ea3a9dd2a7605143937031490fa36ae. Business value: improved simulation accuracy and consistency in movement modeling; reduced formatting drift and setup time for CLion users; overall code quality and maintainability improved through traceable changes. Technologies/skills demonstrated: C++, Drake framework, M-frame math, trajectory modeling, and CLion tooling/formatting automation.

December 2024

1 Commits • 1 Features

Dec 1, 2024

December 2024 monthly summary for RobotLocomotion/drake. Focused on performance and numerical accuracy improvements in inertia workflows. Key deliverable: Inertia computation optimization and SpatialInertia refactor. Implemented manual inertia-vector multiplication to avoid potential slowdowns from Eigen's symmetric matrix multiplication. Refactored SpatialInertia to use pre-calculated mass and center-of-mass moment. Updated kinetic energy test tolerance to improve numerical accuracy. This work is captured in commit 4ee5832b42973c9643b4f677543bc813891d125c (Some speedups for inertia * vector (#22287)).

November 2024

2 Commits • 1 Features

Nov 1, 2024

November 2024 Drake development focused on expanding MultibodyPlant joint modeling and improving simulation fidelity. Implemented RpyFloating joint support for floating bodies and added reversed Weld joint capability, broadening base-body parameterization and degrees of freedom. Verified correctness through updated reaction force calculations and tests across configurations, establishing groundwork for more flexible robotics simulations and higher-fidelity models. No major bugs reported; this work enhances modeling flexibility, reliability, and future extensibility.

Activity

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Quality Metrics

Correctness97.0%
Maintainability93.4%
Architecture94.8%
Performance90.6%
AI Usage23.8%

Skills & Technologies

Programming Languages

BazelC++MarkdownPython

Technical Skills

API DesignAPI DevelopmentAPI UpdatesBazelBenchmarkingC++C++ DevelopmentC++ developmentC++ programmingCode RefactoringDeprecation ManagementDocumentationGeometryKinematicsLinear Algebra

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

RobotLocomotion/drake

Nov 2024 Jul 2026
18 Months active

Languages Used

C++MarkdownPythonBazel

Technical Skills

C++ DevelopmentMultibody DynamicsRoboticsSoftware EngineeringC++Linear Algebra