
Worked on the ppy/osu repository to enhance the user experience by improving the beatmap length tooltip display within the difficulty icon. Focused on refining how beatmap durations are presented, the developer implemented a robust formatting approach in C# that accurately displays hours and applies conditional formatting for both short and long durations. Centralized the duration formatting logic through the ToFormattedDuration method, ensuring consistency and maintainability across the UI. This work involved iterative code improvement, UI development, and careful refactoring, resulting in a more precise and readable duration display that aligns with the application's quality and consistency objectives.
November 2024 performance summary for developer: Delivered user-facing UX improvements in beatmap duration display, aligned with quality and consistency goals. Focused on one core feature in ppy/osu: Beatmap Length Tooltip Display Enhancements, with a robust formatting approach across the app. Resulting changes improved accuracy of hours display, added conditional formatting for short vs long durations, and centralized formatting through ToFormattedDuration to ensure consistency across UI elements.
November 2024 performance summary for developer: Delivered user-facing UX improvements in beatmap duration display, aligned with quality and consistency goals. Focused on one core feature in ppy/osu: Beatmap Length Tooltip Display Enhancements, with a robust formatting approach across the app. Resulting changes improved accuracy of hours display, added conditional formatting for short vs long durations, and centralized formatting through ToFormattedDuration to ensure consistency across UI elements.

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