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cubefury

PROFILE

Cubefury

Shuiherng Quek developed and enhanced core gameplay systems across the GTNewHorizons/GT-New-Horizons-Modpack and NewHorizonsCoreMod repositories, focusing on vending machine trading mechanics, crafting integration, and robust save data handling. He refactored NBT storage and serialization logic in Java to improve data integrity and compatibility, while also aligning legacy quest crafting with historical mechanics. In GT5-Unofficial and Applied-Energistics-2-Unofficial, he addressed complex bugs in 3D rendering and redstone logic, resolving force field rotation and redstone pulse reliability issues. His work demonstrated depth in backend development, data structures, and modding, resulting in more stable, maintainable, and player-friendly systems.

Overall Statistics

Feature vs Bugs

57%Features

Repository Contributions

9Total
Bugs
3
Commits
9
Features
4
Lines of code
33,972
Activity Months2

Work History

October 2025

7 Commits • 4 Features

Oct 1, 2025

October 2025 performance summary: Cross-repo vending enhancements and data integrity work delivered across GT-New-Horizons-Modpack and NewHorizonsCoreMod. Key outcomes include expanded vending interactions and economy via Vending Machine Trades Expansion and core crafting system integration; robust save data handling with NBT storage refactor and improved serialization; alignment of legacy coin quest crafting; and a critical bug fix standardizing vending machine recipe registration. These efforts increase gameplay stability, reduce edge cases in saves and crafting, and enable smoother player progression and engagement. Technologies demonstrated include Java/Minecraft Forge mod development, NBT data management, data migration techniques, dependency management, and testing discipline.

August 2025

2 Commits

Aug 1, 2025

August 2025 monthly summary focusing on stability and visual fidelity: Delivered two high-impact bug fixes across GT5-Unofficial and Applied-Energistics-2-Unofficial, with clear commit traceability. 1) QFT Force Field Rotation rendering fix ensures force field rotation is rendered correctly based on machine orientation, eliminating a long-standing visual bug. 2) Redstone pulse handling for IOPort fixed: proper handling of one-tick pulses and ignore mode, with a new reliability flag to prevent intermittent behavior. Commit references included for traceability: 9e82be28b5cca6b08dd67db0054d553e85e912c5 and 9d66e1d6420368a58a2b03b8a8dcb6d3c60ccc4a.

Activity

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Quality Metrics

Correctness87.8%
Maintainability84.6%
Architecture82.2%
Performance85.6%
AI Usage22.2%

Skills & Technologies

Programming Languages

GradleJava

Technical Skills

3D RenderingBackend DevelopmentCode CleanupConfigurationData SerializationData StructuresDependency ManagementFile I/OGame DevelopmentItem System DesignJavaJava DevelopmentModdingRedstone Logic

Repositories Contributed To

4 repos

Overview of all repositories you've contributed to across your timeline

GTNewHorizons/GT-New-Horizons-Modpack

Oct 2025 Oct 2025
1 Month active

Languages Used

Java

Technical Skills

Code CleanupConfigurationData SerializationData StructuresFile I/OGame Development

GTNewHorizons/NewHorizonsCoreMod

Oct 2025 Oct 2025
1 Month active

Languages Used

GradleJava

Technical Skills

Dependency ManagementGame DevelopmentJavaJava DevelopmentModding

GTNewHorizons/GT5-Unofficial

Aug 2025 Aug 2025
1 Month active

Languages Used

Java

Technical Skills

3D RenderingGame DevelopmentJavaModding

GTNewHorizons/Applied-Energistics-2-Unofficial

Aug 2025 Aug 2025
1 Month active

Languages Used

Java

Technical Skills

Backend DevelopmentModdingRedstone Logic

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