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Tóth Kornél

PROFILE

Tóth Kornél

During a two-month period, Tomasz Kornatowski focused on stabilizing and improving the map editing experience in the wesnoth/wesnoth repository. He addressed two critical bugs using C++ and his expertise in memory management and UI development. His first contribution restored palette button responsiveness in the Map Editor after scrolling, ensuring that user interactions in NORMAL and PRESSED states were processed correctly and reducing friction for map creators. He also resolved a segmentation fault by resetting the AI manager singleton pointer during destruction, preventing invalid memory access when reopening scenarios. These targeted fixes enhanced editor reliability and improved the overall user workflow.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

2Total
Bugs
2
Commits
2
Features
0
Lines of code
20
Activity Months2

Work History

December 2024

1 Commits

Dec 1, 2024

December 2024 monthly summary for wesnoth/wesnoth focused on stability and reliability improvements in the map editing workflow. Delivered a critical crash prevention in the Map Editor when reopening scenarios after local scenario play by ensuring the AI manager singleton pointer is reset to nullptr during destruction, preventing access to invalid memory and eliminating a segmentation fault that affected map editing usability.

November 2024

1 Commits

Nov 1, 2024

Month: 2024-11 — Focused on stabilizing the Map Editor UX in wesnoth/wesnoth. Delivered a targeted bug fix that restores Palette Button click responsiveness after scrolling, preventing non-responsive clicks in NORMAL and PRESSED states. This patch, committed as 484116ea09ab3bf0ac6cddd5340458dd91ea8730 ("Map Editor terrain button click fix (#9560)"), reduces editor friction for map creators and lowers support overhead.

Activity

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Quality Metrics

Correctness90.0%
Maintainability90.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

Bug FixingC++ DevelopmentGame DevelopmentMemory ManagementUI Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

wesnoth/wesnoth

Nov 2024 Dec 2024
2 Months active

Languages Used

C++

Technical Skills

Bug FixingGame DevelopmentUI DevelopmentC++ DevelopmentMemory Management