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tannerflick4

PROFILE

Tannerflick4

Tanner Flick developed and maintained core gameplay systems and data pipelines for the Magpie490/New-Era-New-World and After-the-End---Old-World repositories, focusing on configuration management, event scripting, and data cleanup. Over 15 months, Tanner delivered features such as artifact system overhauls, governance expansions, and map enhancements, while systematically refactoring legacy code and removing deprecated content to improve maintainability. Using plaintext scripting and CSV data modeling, Tanner streamlined decision logic, standardized event triggers, and enhanced localization accuracy. The work demonstrated disciplined version control, cross-file coordination, and a strong focus on data integrity, resulting in more reliable, scalable, and testable mod development workflows.

Overall Statistics

Feature vs Bugs

71%Features

Repository Contributions

86Total
Bugs
10
Commits
86
Features
24
Lines of code
107,411
Activity Months15

Work History

February 2026

1 Commits • 1 Features

Feb 1, 2026

February 2026: Delivered Content Pruning feature for Magpie490/New-Era-New-World to streamline religious content by removing Finnish and Baltic pagan artifacts and religion features across the codebase, sharpening core gameplay. No major bugs fixed this month. Impact: reduced content surface area, improved maintainability, QA efficiency, and faster future content iteration. Technologies demonstrated: targeted cross-file refactoring, disciplined Git commits, and content pipeline hygiene.

December 2025

1 Commits • 1 Features

Dec 1, 2025

December 2025 monthly summary focusing on key accomplishments, major bugs fixed (if any), overall impact, and technologies demonstrated for the Magpie490/New-Era-New-World repository.

November 2025

2 Commits • 1 Features

Nov 1, 2025

Month: 2025-11 | Repository: Magpie490/New-Era-New-World Key features delivered: - Central America governance and regional expansion: Introduced Matías as the Duke of Brunca and adjusted titles/events for Central America. Added new vassals and a duchy; updated regional governance to enrich gameplay and world-building. - Commit traceability: Implemented changes via two commits: - b847d09f8a1912059d93897e8e81e514bfe09ff8 (Duke of Brunca and some fixes) - c26309603e2783f2056b3c1d0fa1d6350a2dffb9 (added vassals to Ngabe duke, added Veraguas duke and changed his land's religion) Major bugs fixed: - No major bugs fixed this month for this module. Overall impact and accomplishments: - Significantly expanded regional political depth in Central America, enabling richer AI behavior and enhanced player agency. The new duchy and vassal structures improve narrative consistency and game balance, providing more engaging long-term strategic decisions for players. - Strengthened world-building through aligned religious changes with territorial governance, improving immersion and consistency across the regional map. Technologies/skills demonstrated: - Mod scripting and data-driven design to support governance expansion and regional adjustments. - Change management and traceability via commit history, with clear documentation of feature introductions and regional updates. - Cross-functional collaboration signals through coordinated duchy/vassal additions and religion updates.

October 2025

1 Commits

Oct 1, 2025

October 2025 monthly summary for ATE-OW-Dev-Team/After-the-End---Old-World. Focused on stabilizing the NEOW conversion workflow by removing duplicate conversion decision blocks to streamline configuration and prevent conflicts. Key features delivered: streamlined NEOW conversion configuration. Major bugs fixed: removal of duped conversion decisions to prevent conflicting logic paths. Overall impact: more reliable NEOW conversions, reduced troubleshooting time, and easier future maintenance. Technologies/skills demonstrated: configuration-driven change management, code cleanup, commit-based traceability, and disciplined change isolation.

September 2025

11 Commits • 5 Features

Sep 1, 2025

September 2025 performance summary highlighting key feature deliveries, refactors, and design enhancements across two core game-mod repositories. The work focused on expanding cultural governance, refining event triggers, and improving readability and maintainability of complex condition logic. Delivered data-driven culture/building definitions, governance mechanics adjustments, and zodiac-integrated religious events, setting the foundation for deeper gameplay and easier future expansions.

August 2025

11 Commits • 4 Features

Aug 1, 2025

August 2025 performance summary for ATE-OW-Dev-Team/After-the-End---Old-World and Magpie490/New-Era-New-World. Focused on feature delivery, data cleanup, and scripting enhancements to improve startup reliability, governance modeling, and gameplay stability.

July 2025

1 Commits

Jul 1, 2025

Concise monthly summary for 2025-07: Focused fixes to the event/trigger system in After the End - Old World to stabilize gameplay and align with design intent. Key changes include timing adjustments for the 'child of destiny' event, refined cultural group checks for holy orders, and removal of a problematic trigger condition title. Implemented via commit 8de54067e9e5e821f7d6ae5b3156e17ebb12646b ("fixes from asia"). These changes improve reliability, balance, and testability, enabling smoother player experiences and faster content iteration.

June 2025

5 Commits • 1 Features

Jun 1, 2025

June 2025 performance summary focused on modernizing core gameplay configuration and improving decision reliability. Delivered a major religion system cleanup with global configuration data updates, and clarified settlement decision trait syntax to prevent misconfigurations. These efforts reduce technical debt, stabilize gameplay flows, and lay the groundwork for scalable feature work across two major repos. Demonstrated strong refactoring, data modeling, and disciplined version control across cross-team collaboration.

May 2025

3 Commits • 1 Features

May 1, 2025

May 2025 monthly summary focused on data-cleanup and configuration streamlining for Magpie490/New-Era-New-World. Key feature delivered this month: removal of deprecated Jugoslavist and muwahidunna religions from the game configuration, including widespread removal of associated mechanics and references across artifacts, CB types, modifiers, faction objectives, off-map powers, religion definitions, religious titles, scripted effects/triggers, societies, and related decision/config files. This work eliminated legacy entries and reduced future maintenance burden by removing dead code paths and data dependencies.

April 2025

2 Commits • 2 Features

Apr 1, 2025

April 2025 monthly performance summary for Magpie490/New-Era-New-World: Delivered two high-impact features that strengthen content integrity and expand gameplay opportunities. Implemented content cleanup and moderation to remove disallowed material, improving alignment with content guidelines; and expanded the world map with coffee-related regions to broaden strategic gameplay scenarios. These changes reduce content risk, improve user experience, and create new gameplay opportunities and monetization potential. The work is tracked through targeted commits, enabling traceability and easier policy reviews.

February 2025

1 Commits

Feb 1, 2025

February 2025 monthly summary for Magpie490/New-Era-New-World: Focused on cleaning up the decision space by removing obsolete configurations related to Holy Orders, thus streamlining gameplay decision-making and reducing maintenance risk. Delivered a targeted bug fix that eliminates dead options and prevents outdated states from persisting in the decision engine.

January 2025

12 Commits • 2 Features

Jan 1, 2025

January 2025 development monthly summary across two game worlds focusing on delivering features, stabilizing game logic, and improving data integrity to drive player engagement and maintainability.

December 2024

11 Commits • 3 Features

Dec 1, 2024

December 2024 performance summary for After-the-End—Old-World: delivered a focused set of features and data quality improvements that strengthen gameplay balance, narrative reliability, and localization accuracy. Key work includes an Artifact System Overhaul with trigger-based acquisition checks and character-flag tracking, governance adjustments via the Ethiopian Imperial Government, and comprehensive localization/data integrity updates across cultures, provinces, and dynasties. These changes reduce edge-case narrative issues, improve cross-cultural gameplay consistency, and enable faster iteration and more robust mod support, driving stronger player value and maintainability.

November 2024

21 Commits • 3 Features

Nov 1, 2024

November 2024 performance summary for two game-repo streams: After-the-End—Old-World (ATE-OW) and New Era—New World (MAGPIE). Delivered a mix of data integrity improvements, world-spanning map augmentations, and richer gameplay events, while also pruning legacy rules to streamline future development. Key contributions include data corrections across geographic and province data, expansion of alternate world spread for strategic depth, and major enhancements to Roman Triumphs and artifact hunting systems, alongside ongoing cleanup of deprecated rules and references for maintainability and scalability.

October 2024

3 Commits

Oct 1, 2024

Month: 2024-10 — Delivered targeted data integrity cleanup in After the End - Old World, focusing on event definitions, dynasty names, and landed title definitions to improve data quality and mod reliability. Key changes include removing deprecated event 'hellenic_pagan_reformed', correcting dynasty spelling from 'Bagartion' to 'Bagration', and standardizing landed title definitions across Caucasus and Persia regions. These edits reduce gameplay edge cases, improve scripting consistency, and enhance QA validation. The work demonstrates cross-branch collaboration by incorporating fixes from the Asia branch and aligns with data-asset management practices.

Activity

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Quality Metrics

Correctness87.0%
Maintainability87.2%
Architecture82.2%
Performance82.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

CSVN/APlain TextTextplaintextscripttexttxt

Technical Skills

Code RefactoringConfigurationConfiguration ManagementData CleaningData CleanupData ConfigurationData DefinitionData ManagementEvent ScriptingGame ConfigurationGame Data ManagementGame DesignGame DevelopmentGame ModdingLocalization

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

ATE-OW-Dev-Team/After-the-End---Old-World

Oct 2024 Oct 2025
9 Months active

Languages Used

TexttextCSVplaintexttxtscript

Technical Skills

Code Refactoringevent scriptinggame developmentConfigurationConfiguration ManagementData Configuration

Magpie490/New-Era-New-World

Nov 2024 Feb 2026
11 Months active

Languages Used

txtPlain TextN/AtextTextscript

Technical Skills

ConfigurationConfiguration ManagementGame DevelopmentGame Data ManagementModdinggame development

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