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Tess_the_Evil

PROFILE

Tess_the_evil

Tessa contributed to the ss14Starlight/space-station-14 repository by delivering three gameplay features focused on environmental hazards and balance adjustments. She reintroduced a water damage mechanic for Laspi entities, restoring dynamic environmental interactions, and refined slime heat damage by reverting previous changes and clarifying damage types for consistency. Additionally, she expanded Shadekin vulnerability to extreme light, enhancing gameplay realism and challenge. Tessa utilized C# and YAML to implement these changes, emphasizing maintainability through clear commit history and robust configuration management. Her work demonstrated careful change control and a data-driven approach, resulting in deeper, more realistic gameplay systems without introducing new bugs.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

5Total
Bugs
0
Commits
5
Features
3
Lines of code
10
Activity Months1

Work History

February 2026

5 Commits • 3 Features

Feb 1, 2026

Month: 2026-02 — concise, business-focused monthly summary for the ss14Starlight/space-station-14 repo. Focused on delivering features, fixing/regaining balance after changes, and improving gameplay realism and stability. Highlights include three core feature areas with clear data-backed changes, plus notes on collaboration, data-driven balancing, and maintainability.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#YAML

Technical Skills

C# programmingYAML configurationconfiguration managementgame development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

ss14Starlight/space-station-14

Feb 2026 Feb 2026
1 Month active

Languages Used

C#YAML

Technical Skills

C# programmingYAML configurationconfiguration managementgame development