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thanhnhanosogames

PROFILE

Thanhnhanosogames

Worked on the GameDevelopmentKit/GameFoundation repository to enhance extensibility in the SceneDirector component. Focused on refactoring the signalBus member by changing its access modifier from private to protected, enabling derived classes to safely interact with the signalBus while maintaining existing behavior and avoiding API breakage. This architectural adjustment supports safer subclass customization and prepares the codebase for future downstream features. The work was implemented using C# within the Unity engine, drawing on skills in game development and software architecture. No bugs were addressed during this period, with efforts concentrated on delivering this targeted feature improvement over the course of one month.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
0
Activity Months1

Your Network

2 people

Work History

March 2025

1 Commits • 1 Features

Mar 1, 2025

March 2025: Delivered SceneDirector Extensibility in GameFoundation by making signalBus accessible to derived classes (changed from private to protected) while preserving existing behavior. This refactor enables safer subclass customization and lays groundwork for downstream features with no API breakage. Commit 2ce7e6090840d2bcf9a565b9af481dd981dd49af.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

Game DevelopmentSoftware ArchitectureUnity

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

GameDevelopmentKit/GameFoundation

Mar 2025 Mar 2025
1 Month active

Languages Used

C#

Technical Skills

Game DevelopmentSoftware ArchitectureUnity