
Developed and released the GilsTracker plugin version 0.0.0.2 for the goatcorp/DalamudPluginsD17 repository, focusing on stability, asset management, and reliability. The work included updating manifest and icon assets, addressing a null reference exception, and improving player availability checks by transitioning to ObjectTable.LocalPlayer. Performance was enhanced by reducing the frequency of DTR updates, optimizing resource usage. The release was moved from stable to testing to facilitate ongoing refinement and broader testing. Code cleanup was completed in response to review feedback, including owner case sensitivity corrections. The project utilized PNG and TOML, emphasizing plugin development, bug fixing, and version control.
March 2026: Delivered GilsTracker plugin 0.0.0.2 for DalamudPluginsD17 with a focus on stability, asset management, and reliability. Release moved from stable to testing to support ongoing refinement, and included manifest and icon asset updates. Fixed a null reference exception and tightened player availability checks, transitioning to ObjectTable.LocalPlayer usage. Implemented a performance-related change to DTR updates (no longer updated every frame) and completed code cleanup per review feedback, setting the stage for broader testing and future releases.
March 2026: Delivered GilsTracker plugin 0.0.0.2 for DalamudPluginsD17 with a focus on stability, asset management, and reliability. Release moved from stable to testing to support ongoing refinement, and included manifest and icon asset updates. Fixed a null reference exception and tightened player availability checks, transitioning to ObjectTable.LocalPlayer usage. Implemented a performance-related change to DTR updates (no longer updated every frame) and completed code cleanup per review feedback, setting the stage for broader testing and future releases.

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