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William Bois d'Enghien

PROFILE

William Bois D'enghien

William Boisden contributed to the deliciousmods/1956_beta repository, delivering over 600 features and 120 bug fixes across 18 months. He engineered large-scale content, localization, and asset updates for a complex game mod, focusing on data integrity, gameplay balance, and regional accuracy. His work involved YAML and Lua scripting, Python automation, and extensive configuration management to streamline patch cycles and reduce regressions. William integrated new mechanics, AI behaviors, and visual assets, ensuring maintainable code and scalable content pipelines. His technical depth is reflected in robust data structuring, cross-region localization, and iterative bug resolution, resulting in a stable, extensible modding platform.

Overall Statistics

Feature vs Bugs

83%Features

Repository Contributions

1,818Total
Bugs
129
Commits
1,818
Features
620
Lines of code
148,788
Activity Months18

Work History

February 2026

286 Commits • 93 Features

Feb 1, 2026

February 2026 — deliciousmods/1956_beta Concise monthly summary focusing on delivering business value through feature delivery, balance improvements, and robust localization/QA across a broad set of regions. Delivered cross-national naval mastery updates, expanded Turkey content, and comprehensive naval/tech/goals changes, complemented by localization, AI improvements, and stability fixes. The work enhances playability, balance, and player experience while aligning with base-game updates and community expectations. Key deliverables and impact include improved naval power alignment across multiple nations, expanded Turkey content (including company, character, and Istanbul shipyard porting), major naval and equipment tech/goal updates, and extensive quality-of-life improvements in text, naming, and UI, plus broad localization support across XSM/China/Zanzibar/YUG/AOI with AI area rewrite and default AI strategy enhancements.

January 2026

255 Commits • 98 Features

Jan 1, 2026

Month: 2026-01 — deliciousmods/1956_beta Summary: - This month focused on large-scale data curation, consolidated Hebei-Chahar (HBC) data updates, broad dataset refreshes across multiple regions, and targeted bug fixes to enhance patch readiness and gameplay quality for the 1956_beta scenario. The work spans data files, localization, assets, and balance adjustments to improve accuracy, balance, and player experience. Key features delivered (highlights): - HBC data updates: Consolidated updates to HBC.txt and related Hebei-Chahar data, including removal of escort ship MIO from HBC 00_generic_organization.txt across several commits. - Broad dataset refresh: Updated SIC.txt, SND.txt, XIC.txt, XSM.txt, infantry.txt, and related files, plus variants like XIC Xi'An and YUN-Yunnan, delivering more complete regional data. - Kalmykia and CHI expansion: Kalmykia content expansions and localization updates (KAL.txt, KAL_l_english.yml); CHI content updates and CHI models/icons localization improvements; new portraits/assets entries. - Balance and feature pacing: SOV fragmentation improvements, Mastery bonuses across focus trees (e.g., Yugoslavia, USA, UK), late-game Rangers tech icons, and updates to r56_gen_shared.txt and related tech/assets for broader balance and depth. - Asset and gfx enhancements: Naval tech graphics (r56_techs_naval.gfx), ship modules, portraits and gfx assets (r56_portraits.txt, r56_units_infantry.asset), and related visuals to support improved UX and storytelling. - Localization and content hygiene: English localization refinements (replaced_parties_l_english.yml, KAL_l_english.yml), region-specific content alignment, and general quality improvements across CHI, SIC, GDC, SEA_Warlords, and Kalmykia files. Major bugs fixed: - Removed generic communist revolutionaries from generic_advisors.txt to fix content issues. - Reverted/remedied unintended changes in R56 cavalry asset; corrected ranger tech positioning in the UI. - Fixed Singapore conquest goal targeting (state mismatch) and various localization bugs (AAT Denmark, Kalmykia) to reduce confusion and improve translations. - Several updates addressing balance-related fixes (air doctrine to mastery bonuses, missing plane names) to improve gameplay consistency. Overall impact and accomplishments: - Significantly increased data accuracy, coverage, and patch readiness for the 1956_beta release. - Improved balance and AI behavior in strategic trees, with expanded regional coverage and richer content for players. - Strengthened localization and asset quality, reducing friction for players using multilingual setups and ensuring more consistent experiences. Technologies/skills demonstrated: - Large-scale data curation and patch orchestration across dozens of files and commits. - Localization, assets/gfx updates, and data-driven balance adjustments. - Patch hygiene: consistent commit messages, consolidation of related updates, and proactive bug fixes. - Cross-functional collaboration readiness, preparing the dataset for ongoing expansion and future DLC/patch cycles.

December 2025

183 Commits • 61 Features

Dec 1, 2025

Monthly work summary for 2025-12 focused on delivering features and fixes in deliciousmods/1956_beta, with emphasis on business value, stability, localization, and data integrity across multiple regions.

November 2025

35 Commits • 10 Features

Nov 1, 2025

November 2025 was a focused delivery cycle for deliciousmods/1956_beta, delivering localization improvements, content updates, and stability fixes that strengthen gameplay fidelity and user experience. Business value was enhanced through improved French localization accuracy, expanded regional content, and data integrity across multiple files, enabling deeper player engagement and more reliable releases. Technical work spanned localization refinements (FRA.txt and related files), new content tweaks (Soviet branch unlocks, Tuva coal focus, hydropower/dam updates, Vestlandet, Tanzania R56 prospecting), and Katanga/East Africa localization and resources, plus extensive data corrections. Critical bug fixes addressed visible Cold War immediate effects and several state-reference issues in faction_goals and Katanga state files, reducing regressions and support overhead. The combined effort delivers a stronger foundation for future content and a smoother mod experience for players.

October 2025

34 Commits • 8 Features

Oct 1, 2025

2025-10 Monthly Summary for deliciousmods/1956_beta: Delivered extensive content and localization updates across Canada, Iraq, and IRQ/IRAQ, along with targeted bug fixes that improve gameplay accuracy and player experience. Achievements span data/assets refresh, focus-tree/content expansions, and UI/localization improvements. This work enhances realism, balance, and maintainability while broadening content for future updates.

September 2025

86 Commits • 31 Features

Sep 1, 2025

September 2025 monthly summary for deliciousmods/1956_beta: Delivered extensive portrait, localization, and content updates to improve visual fidelity, regional coverage, and data integrity. Key work spans new and updated portraits (Khan; Ukraine portrait set with Konstantine Chelpan; NSB Soviet; Japan family of portrait files; 00 and R56 portrait sets), expansion of national portrait coverage, and major localization cleanups (r56_scripted_localisation.txt, JAP - Japan.txt, and country/localization files) to enhance global accessibility. Implemented targeted bug fixes to ensure stable gameplay and accurate data representation, including blue portrait color rendering, Denmark decision category alignment, BEG portrait type correction, and recruitment text corrections. Added new content files and updated event visuals to boost immersion, including SAU visuals and r56_eventpictures.gfx, plus PHI content additions and broader SOM/ETH/AFA/BOT data updates. All work contributed to a stronger, more consistent player experience and easier mod maintenance and extension.

August 2025

67 Commits • 27 Features

Aug 1, 2025

August 2025 (2025-08) monthly summary for deliciousmods/1956_beta focused on data accuracy, visual assets, and expanded content across the R56 mod. Key features delivered include updating POR_organization.txt to reflect current organization data; refreshing R56 leader portraits paths and assets; updating r56_portraits.txt with new/adjusted entries; refreshing event visuals (r56_eventpictures.gfx) and related content (AAT_NewsEvents.txt, Iceland capitulation picture, iceland.txt, UK content). Major fixes addressed asset paths and text consistency, including r56_ideas_advisors.gfx path fixes, portrait path fixes, event picture references, and removal of 'The' from generic faction names. The work also broadened localization and regional content (Yunnan, Poland, UK), added new assets via upload, and refined core rules/content in Central America. Business value: higher visual fidelity, better localization, expanded playable content, and reduced maintenance pain from asset-path regressions.

July 2025

62 Commits • 19 Features

Jul 1, 2025

July 2025 monthly summary for deliciousmods/1956_beta: Delivered substantial feature work, localization improvements, and visual asset updates across regional data files, boosting gameplay accuracy, stability, and player immersion. The month focused on consolidating region data, expanding language coverage, and refining leader portraits and advisor graphics, while addressing critical data and balance bugs to ensure patch notes align with in-game behavior.

June 2025

65 Commits • 22 Features

Jun 1, 2025

June 2025 summary for deliciousmods/1956_beta: Delivered a broad set of content and data updates across the 1956 beta mod, with a strong emphasis on gameplay parity, localization, and data accuracy. Key features delivered include Marine Commando bonuses improvements with localization, infantry and army spirits updates to reflect current morale values, and comprehensive plane assets updates (icons, graphics, and plane references). Additional focus work covered Poland focus tree updates, state category ordering improvements, and extensive localization and UI text updates (English strings, tooltips, victory points, portraits, and decisions). Major bug fixes addressed critical gameplay edge cases and improved stability, including Habsburg placement on the Bohemian throne, Norway merchant ships focus reward, and blocking Suez/Panama canal actions when using nuclear weapons. The work also introduced and refined new content streams such as unit traits, portraits, air raids checks, and improved decision/data files for better future iteration. This combination of feature delivery, data hardening, and quality-of-life improvements enhances player experience, reduces future rework, and lays groundwork for upcoming features like expanded air and canal events.

May 2025

231 Commits • 70 Features

May 1, 2025

May 2025 monthly performance summary for deliciousmods/1956_beta: Overview: - Substantial data quality improvements, localization refinements, and asset polish across SAF and multiple regions, delivering measurable improvements in data accuracy, localization coverage, and user-facing visuals. The work emphasizes maintainability and scalable updates for future batches. Key features delivered: - Added mining conglomerate entry to SAF.txt (commit f81c5569f10e19140d2424e23a235940add45498). - SAF data, license, and localization overhaul across SAF.txt, SAF - South Africa.txt, and SAF_l_english.yml, including ENG Organization license fixes and translations updates (commits f89702a7dfd13868de7c69cd5e33035812f0c6ae; d1c187f88687aa03fe30db5b928a16bfb0308320; 196bd3a886adf1eae49feacf74ce028f7615d9e0; 8aa552c073b8d59c26e20311c46b945ba8f732f9; ee7f47d30e630364c4e5b617f3e3952bc806e994; df3944c7a746892fca8b2ccfa5cfcc57f84aaade; 173936985836d8e7130c130565597758791066ad; 113796340107dedff1b89989ffa41fc567ca30e2; 855429b9b84c07684efcf53c75bd63af39a85c6f). - Localization and organization data updates for SAF and regional files (updates to SAF - South Africa.txt, SAF.txt, SAF_organization_r56.txt and SAF_l_english.yml; patches to NZL/AST/generic organizations (NZL_organization.txt, AST_organization.txt, 00_generic_organization.txt)). - Asset and localization polish: event pictures, r56_goals gfx, and 00_plane_icons.txt updates integrated with SAF content, Australia content, and broader Europe/North America data shots (commits including 2c0ff7de9eccca906d087744f0216cff6d5bf7ef; 4f201fe71b47353f0f36f7313d6d6e29af08b972; 2cd59b730bc58bcb1266bb26aef4c2cf1028f833; 13c7d6f5c1bc2e901952de9ee93435859ed8bc66; 898985cbf336fc9a415eaac0599bf8eeaa4e393f). - Additional content and DLC-related updates with new files and behind-the-scenes tooling (DLC ARG content, Nimio de Anquin DLC, etc.). Major bugs fixed: - Fixed axis alliance trigger duplication in South Africa data (commit 51ccd4e37b270f0f3eddd43715cf597cdee8fea1). - r56_scripted_localisation detail inaccuracies corrected; related localisation and image references stabilized (commits 3c827fecf9927303e010e9180d9d685740770403; f133627622d1e528be56e7a99156996a43f2217c; ec5a3c0f7c08a68c5075b85f0f6ce1577940d91a; 89d31dbf50b527bb0f9c000a5e27572a4d91dc34). - Spain text handling and HUN.txt localization issues addressed; portrait path fix for Rafael Franco PAR.txt; coup-event leader restoration bug fix (Spain: 8588aacfbe68113d94bce698f9812e83d20725e6; HUN.txt: 86ff48d61896e78681219fbf84db1d27c3d9e0b5; Rafael Franco PAR.txt: 894a87a28ebb75e4f8958f7924013363bdd2fbe4; coup-leader: 15ddc7cddde22205eb8dc2ce76d337c047a73f88). Overall impact and accomplishments: - Significantly improved data integrity across SAF and global datasets, enabling more accurate gameplay events and translations. - Reduced risk of incorrect triggers and localization inconsistencies, enhancing player immersion and QA efficiency. - Established a scalable update cadence with batch localization, asset management, and cross-region data consolidation. Technologies/skills demonstrated: - Localization pipelines (l_english.yml, organization data files) and data-driven content updates across multiple regions. - Asset management and UI/presentation polish (gfx/assets, icons, event pictures). - Batch data processing, version-controlled collaboration, and change-tracking across a large config/mod data surface. - Cross-functional coordination: integration of content updates with DLCs, plane icons, MIOs, and scripted localization.

April 2025

134 Commits • 49 Features

Apr 1, 2025

April 2025 for deliciousmods/1956_beta delivered broad content and quality improvements across the R56 lifecycle, including asset refreshes, extensive data/localization updates, major bug fixes, and new ace content. The work enhanced visual consistency, gameplay balance, and localization accuracy, while expanding country data and flavor. Business value is reflected in improved player experience, reduced exploit surfaces, and a scalable batch-update approach for future content releases.

March 2025

103 Commits • 44 Features

Mar 1, 2025

Concise monthly summary for 2025-03: Delivered extensive content, localization, and balance updates to deliciousmods/1956_beta across multiple regions, with a strong focus on Tuva scavenging improvements, R56 prospecting content, and ecosystem-wide data integrity. Implemented asset updates, UI refinements, and stability fixes to support the 2025-03 patch cycle and long-term maintainability.

February 2025

68 Commits • 19 Features

Feb 1, 2025

February 2025 monthly summary for deliciousmods/1956_beta: Completed a substantial localization and data-update sprint across Tuva, TAN, USA, and regional files, enhancing player-facing content and accessibility. Implemented targeted late-game balance improvements and expanded the BBA asset/plane ecosystem. Strengthened QA through bug fixes and data integrity updates, reducing user-facing issues and improving consistency across nations. Overall, these efforts increased playability and strategic depth while aligning translations and country data with current design intents.

January 2025

80 Commits • 30 Features

Jan 1, 2025

January 2025 monthly summary for deliciousmods/1956_beta: Focused delivery across UI, localization, and content data, with a key bug fix and multiple asset/visual enhancements. The work improves triggering reliability, player immersion, and accessibility across regions. Key highlights include a bug fix for the base game city fall events trigger, a comprehensive Tank Icon Updates across UI, broad asset onboarding/maintenance, significant localization expansion for ENG/USA/Japan/UK/Cuba with ROM/TAN translations, and substantial regional content expansion (Austria-Hungary tree, Hungarian scripted triggers, Habsburg joint data, Croatia content, WUW Hungarian scripting). In addition, major visuals and asset improvements were released (new plane textures for Iran/Greenland, plane icons and r56 mesh/asset updates).

December 2024

115 Commits • 33 Features

Dec 1, 2024

December 2024 (2024-12) monthly summary for deliciousmods/1956_beta. Highlights include delivering extensive data, localization, and asset updates across multiple regions to improve gameplay accuracy, patch readiness, and maintainability. Key features delivered include: Resources and scientists data integration (#3033) enabling up-to-date resource modeling and research dynamics; Regional data file updates across UK, ENG, ENG - Britain, CAN, SCO, Windward Islands, EGY, RAJ, TUR, PHI, YUG, AUS to improve regional events, decisions, and accessibility; Belgium data enhancements (BEL_organization.txt, r56_BEL_organization.txt) and Belgium country data updates (r56_belgium.txt, belgium.txt); R56 global data and localization updates (USA_organization_r56.txt, r56_countries_l_english.yml, 00_names.txt, r56_formable_nations_decisions.txt, ENG_organization_r56); English localization and RAJ/ENG language updates (countries_l_english.yml, ENG.txt/RAJ.txt); new ENG_organization_r56 file creation; extensive localization updates across VEN, ARG, GER, NORWAY, Vestlandet, Roussillon, Savoy, Trentino and related formable nation decisions and labels; graphics and assets refresh (r56_goals.gfx, units_infantry.asset, units_artillery.asset, units_cavalry.asset, r56_meshes_infantry.gfx) plus leader portraits updates; various country and regional data tweaks (USA, ROMANIA, GER, WUW_Germany) and new files added via upload; Waffle maintenance fix addressing issue #3057. Representative commits include 0040410758516a194dde38d140d89135d1a04d79 (resources and scientists (#3033)); 21137f67c5c514bb4c96d3c75b5266f42b17b846 (Update uk.txt); 5c11358d0e60aad501e7ef9952293f7ed5cf88af / 118e2ed5f9f3e31aee90adae53d2c6350cb34b87 (BEL_organization.txt); a2e7d1fca9162065db82fb97512751bad4e19a81 / 89f8bf39f6d7b81c3d7410e2df437119e5a1613f (R56 global data and localization); 0138210261a1b97064ae2c5d7019de835fd5ab36 (ENG_organization_r56); 7ae60e97b729d00adea0f8c9415a9f1e44ff08a6 (leader portraits); f7bb804f6eb076361acdce8593a073d031eb7f17 (Waffle #3057); 300ff98bcd5d039435c96a2270b842f23dd6f482 (Add files via upload); 4c3f2b4be396e40294be2c5e1f61937788e49374 (Localization updates); causeed other commits across Belgium, HUN, CZE, GER, USA and more. These changes collectively modernize data quality and regional coverage, align with ongoing patch cadence, and prepare the project for future expansions.

November 2024

2 Commits • 1 Features

Nov 1, 2024

2024-11: Delivered cross-country scientist characters feature in deliciousmods/1956_beta, adding diverse traits that influence research and military capabilities. Implemented via two commits: ea6d5cab12da12587b7685d9ac424c7b7329b126 ("Waffle scientists (#3022)") and f577f9908b323e149cc6f261f4cb589c87f04bc4 ("Waffle scientists 2 (#3026)"). No major bugs reported. Impact: richer content, improved player engagement, and a scalable foundation for future localization and balance work. Tech/skills: data-driven character definitions, incremental feature delivery, and cross-repo collaboration.

September 2024

4 Commits • 1 Features

Sep 1, 2024

Month: 2024-09 highlights include delivering a Brazil scenario content update with an expanded character roster in deliciousmods/1956_beta, and resolving localization issues to improve text accuracy and storytelling consistency. This work enhances player immersion, broadens content appeal, and reduces localization risk for the release cycle.

August 2024

8 Commits • 4 Features

Aug 1, 2024

Monthly summary for 2024-08 focused on feature work in deliciousmods/1956_beta. Delivered four major feature updates across the Tibet, Nepal, Lithuania, and Catalan national focus and localization efforts. Tibet National Focus Overhaul introduced a new leader trait and adjusted power/popularity rewards to tune gameplay dynamics. Nepal gained a steel resource to reflect historical availability and improve resource management. Lithuania National Focus tuning refined focus costs and conditions to enhance balance and gameplay pacing. Catalan Nationalism expansion added Valencia/Balearic identity features with Aragonese territory assimilation and included localization updates for Catalan strings.

Activity

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Quality Metrics

Correctness95.4%
Maintainability93.6%
Architecture93.6%
Performance94.6%
AI Usage22.0%

Skills & Technologies

Programming Languages

AssetAsset Definition LanguageConfigurationDDSGFXJSONLuaPythonTextYAML

Technical Skills

3D Modeling3D modelingAI DevelopmentAI behavior designAI behavior scriptingAI behavior tuningAI configurationAI developmentAI integrationAI model configurationAI programmingAI strategy designConfiguration ManagementData CleaningData Management

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

deliciousmods/1956_beta

Aug 2024 Feb 2026
18 Months active

Languages Used

YAMLplaintexttextDDSGFXLuaPythonText

Technical Skills

data entrygame designgame developmentlocalizationmoddingresource management