
During November 2024, Linh Pham developed the core gameplay for the d23-java/seabattle repository, delivering a two-player Sea Battle game with dynamic board sizing and robust input validation. Linh refactored the codebase into a maintainable MVC architecture using Java, emphasizing object-oriented principles and project structure management. To support longer user sessions, Linh implemented persistent Save and Load functionality through serialization and deserialization in the GameController. The project’s documentation was enhanced with UML diagrams and a refreshed README, while assets were reorganized under a dedicated src directory. This work improved reliability, maintainability, and onboarding for future contributors, demonstrating depth in Java and documentation-driven development.
Month 2024-11 – Seabattle: MVP delivery plus project hygiene improvements. Key features delivered include a complete Sea Battle core gameplay implementation with an MVC architecture, dynamic board sizing, and improved input validation; a persistent Save and Load feature with serialization/deserialization in the GameController; and enhanced project documentation and structure with UML diagrams, a refreshed README, and reorganization of assets under a dedicated src directory. Major reliability improvements addressed: stronger input validation to prevent invalid moves and more robust persistence for longer sessions. Overall impact: longer and smoother user sessions, faster onboarding for new contributors, and a maintainable codebase enabling iterative feature work. Technologies/skills demonstrated: Java, MVC architecture, object serialization, UML documentation, codebase modernization, and documentation-driven development.
Month 2024-11 – Seabattle: MVP delivery plus project hygiene improvements. Key features delivered include a complete Sea Battle core gameplay implementation with an MVC architecture, dynamic board sizing, and improved input validation; a persistent Save and Load feature with serialization/deserialization in the GameController; and enhanced project documentation and structure with UML diagrams, a refreshed README, and reorganization of assets under a dedicated src directory. Major reliability improvements addressed: stronger input validation to prevent invalid moves and more robust persistence for longer sessions. Overall impact: longer and smoother user sessions, faster onboarding for new contributors, and a maintainable codebase enabling iterative feature work. Technologies/skills demonstrated: Java, MVC architecture, object serialization, UML documentation, codebase modernization, and documentation-driven development.

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