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VINCOLANOS-S\Vincolan

PROFILE

Vincolanos-s\vincolan

Vitor Somokovicz contributed to the ss14Starlight/space-station-14 repository by enhancing loot table balance, expanding item variety, and improving gameplay systems over a two-month period. He focused on data-driven configuration using YAML, implementing new maintenance loot, adjusting item weights, and refining device compatibility for digiboards. Vitor also upgraded anomaly spawn scaling and improved tool behavior, ensuring more consistent and engaging player experiences. His disciplined approach to configuration management and documentation reduced onboarding friction and minimized regression risk. Through collaborative coding and careful version control, Vitor delivered maintainable, well-documented changes that strengthened both the technical foundation and gameplay depth of the project.

Overall Statistics

Feature vs Bugs

71%Features

Repository Contributions

15Total
Bugs
2
Commits
15
Features
5
Lines of code
217
Activity Months2

Work History

February 2026

11 Commits • 4 Features

Feb 1, 2026

February 2026 (2026-02) focused on delivering measurable gameplay enhancements and strengthening maintainability for space-station-14. Key work included: loot table balance improvements with new maintenance loot, digiboards power cell compatibility updates, anomaly power and spawn scaling upgrades, NT cane crowbar improvements, and delivery tables naming/documentation cleanup. These changes deliver tangible business value by enriching loot diversity, elevating challenge to sustain player engagement, ensuring device interoperability, and improving documentation for faster onboarding and fewer configuration errors.

January 2026

4 Commits • 1 Features

Jan 1, 2026

January 2026 performance highlights focused on optimizing the loot economy and ensuring stability across reward systems in ss14Starlight/space-station-14. Key features delivered include loot table balance and increased item variety across delivery, trash, and mail, with a dedicated Mail Loot Table Rework to improve balance. Major bug fix involved reverting the SyndieTrickyBomb delivery change to restore correct item lists and weights. Overall, these efforts strengthen player engagement through balanced rewards, reduce risk of unintended drops, and improve maintainability through data-driven YAML configurations and disciplined version control. Technologies demonstrate data-driven loot design, YAML-based configuration, and thorough commit hygiene, enabling faster onboarding and clearer audits.

Activity

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Quality Metrics

Correctness94.6%
Maintainability92.0%
Architecture90.8%
Performance92.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

YAML

Technical Skills

YAMLYAML configurationcollaborative codingcollaborative gameplay designconfiguration managementdata managementdocumentationgame developmentitem balancingtool integration

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

ss14Starlight/space-station-14

Jan 2026 Feb 2026
2 Months active

Languages Used

YAML

Technical Skills

YAML configurationdata managementgame developmentitem balancingYAMLcollaborative coding