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Vingelis

PROFILE

Vingelis

Andrew Wilkin contributed to the D2R-Reimagined/d2r-reimagined-mod repository over four months, delivering thirteen features and resolving nine bugs focused on game data management, balance, and user experience. He engineered systems for item crafting, gem and orb mechanics, and loot integration, using Lua, Python, and Excel to manipulate configuration and asset data. His work included overhauling gem systems, refining crafting recipes, and implementing UI enhancements to improve clarity and gameplay balance. Andrew’s technical approach emphasized data integrity, maintainability, and player feedback, resulting in robust, well-documented updates that enhanced both the mod’s functionality and its long-term supportability.

Overall Statistics

Feature vs Bugs

59%Features

Repository Contributions

49Total
Bugs
9
Commits
49
Features
13
Lines of code
14,286
Activity Months4

Work History

February 2025

16 Commits • 4 Features

Feb 1, 2025

February 2025: Delivered targeted balance updates and data integrity improvements for D2R-Reimagined/d2r-reimagined-mod, focusing on business value and release quality. Key changes include data-driven crafting updates (Sapphire jewels replaced with Skull jewels for energy/vitality; Sunder Charms craft now requires a Gem Bag with 50 Gems; stack costs and related UI display/name tweaks; Raven Talon/Eye and Gem Bag data refined), Shape Shifting rebalance for Shapeshifter weapons (reducing the bonus from 10-15 to 5-7), and the Desecration Sigil oSkill switch from Grim Ward to Decrepify to align with intended item behavior. Additional work included disabling the Of Traveling suffix spawn to restore balance, XP progression corrections (level 77 XP values), and rebalancing small charm affixes. Asset and item data updates and documentation tooling fixes were performed to improve data integrity and docgen reliability. These changes enhance gameplay balance, data consistency, and maintainability for the project.

January 2025

23 Commits • 4 Features

Jan 1, 2025

January 2025 Member Monthly Summary for the D2R-Reimagined Mod team. This month focused on delivering core feature improvements, stabilizing data and content, and refining balance and UX based on player feedback. The patch set delivered a robust overhaul of gem/orb mechanics, targeted boss and difficulty tuning, UI/UX enhancements, and a comprehensive gem-system revamp, complemented by data integrity fixes and content hygiene.

December 2024

9 Commits • 4 Features

Dec 1, 2024

December 2024 monthly summary for D2R-Reimagined/d2r-reimagined-mod. Delivered core feature enhancements and quality improvements that strengthen player progression, itemization, and balance, backed by data-driven refinements and robust loot integration.

November 2024

1 Commits • 1 Features

Nov 1, 2024

November 2024 (2024-11): Delivered Jewelry Recycling via Cube Recipes to Produce Rare Jewels for the D2R-Reimagined Mod. Implemented cube-based recycling of unique and set jewelry items, introducing new crafting materials and expanding the crafting system and economy. This work strengthens player progression paths, creates new resource loops, and enhances engagement. Technologies demonstrated include recipe design, crafting-system integration, and mod development workflow. Commit reference: a310c7f4277fcec0ce427e1f76139acfcaea0a22 ("Cube Recipe Additions"). No major bugs fixed this month.

Activity

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Quality Metrics

Correctness91.0%
Maintainability91.8%
Architecture87.8%
Performance88.2%
AI Usage20.0%

Skills & Technologies

Programming Languages

BinaryDataExcelJavaScriptLuaPlain TextPythonTextdatatext

Technical Skills

Asset ManagementConfigurationConfiguration ManagementData CleaningData ConfigurationData CorrectionData ManagementData ManipulationDocumentation GenerationFront End DevelopmentGame BalancingGame Data BalancingGame Data EditingGame Data ManagementGame Data Modification

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

D2R-Reimagined/d2r-reimagined-mod

Nov 2024 Feb 2025
4 Months active

Languages Used

Plain TextJavaScriptLuaTextdatatextBinaryData

Technical Skills

Data ManagementGame ModdingConfigurationFront End DevelopmentGame Data EditingGame Data Management

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