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Yawet330

PROFILE

Yawet330

Worked on the Sojourn-Iskhod repository to deliver three gameplay features over two months, focusing on game development and object-oriented programming in DM. The work included a comprehensive overhaul of the Borer infestation system, introducing a copy protection mechanism for perks, new brain damage and host revival mechanics, and updated UI elements to improve player feedback and decision-making. Additional contributions involved enhancing weapon handling with one-handed cover toggling and designing a modular upgrade path for synthetic weapons, as well as developing a new robotics upgrade module. The approach emphasized code refactoring, maintainability, and scalable design patterns to support future extensibility.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

3Total
Bugs
0
Commits
3
Features
3
Lines of code
684
Activity Months2

Work History

April 2026

2 Commits • 2 Features

Apr 1, 2026

April 2026 monthly summary for epic-new-soj-thing/Sojourn-Iskhod: Focused feature delivery in the Sojourn-Iskhod repo with clear business value and traceability. No major bugs recorded for this period. Overall, the work strengthens player customization and modular upgrade capabilities while establishing a scalable pattern for future releases.

August 2025

1 Commits • 1 Features

Aug 1, 2025

August 2025 monthly summary for Sojourn-Iskhod focused on delivering a high-impact feature set around the Borer infestation system, with an emphasis on gameplay integrity, state management, and user feedback.

Activity

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Quality Metrics

Correctness86.6%
Maintainability76.6%
Architecture83.4%
Performance73.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

DM

Technical Skills

Bug FixingCode RefactoringFeature ImplementationGame Developmentdesign patternsgame developmentobject-oriented programmingrobotics

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

epic-new-soj-thing/Sojourn-Iskhod

Aug 2025 Apr 2026
2 Months active

Languages Used

DM

Technical Skills

Bug FixingCode RefactoringFeature ImplementationGame Developmentdesign patternsgame development