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Aphast

PROFILE

Aphast

Sam contributed to the ARF-SS13/coyote-bayou and ARF-SS13/Foxybar2 repositories by delivering nine new features over three months, focusing on game development, level design, and asset management using DM and JavaScript. He enhanced map environments with new structures and visual assets, improved user experience through refactored code and expanded customization options, and maintained code hygiene by cleaning up documentation and assets. His work included binary asset updates for greyscale icons, removal of visual clutter, and gameplay balance adjustments. Sam’s approach emphasized maintainability and traceability, with changes scoped to minimize regression risk and support ongoing UI and UX improvements across both projects.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

15Total
Bugs
0
Commits
15
Features
9
Lines of code
33,535
Activity Months3

Work History

January 2025

3 Commits • 2 Features

Jan 1, 2025

January 2025 monthly summary for ARF-SS13/coyote-bayou. Delivered asset-level enhancements and environment visual cleanup that improve UI clarity and map aesthetics with minimal risk to code. Key work consisted of updating greyscale human part icon assets and removing dirt decals across maps. No code logic changes were required; changes are limited to binary assets and environment textures, enabling faster iteration and easier QA verification.

December 2024

11 Commits • 6 Features

Dec 1, 2024

December 2024 monthly summary for ARF-SS13/Foxybar2. Delivered UX improvements, content expansions, and balance refinements to enhance player experience and maintainability. Notable work includes a refactor of gene_modder.dm to simplify seed/gene disk handling; updating donor kit contents to broaden donor offerings; adding a new in-game emote 'gurp' with sound; expanding loadout/cosmetics with new subcategories and items across multiple slots; implementing gameplay balance and item gating by adjusting reagents and toggling certain seed/item spawns; and maintenance tasks such as log reduction and asset updates (Lumi fix). No major bugs fixed this month; focus was on delivering value through robust features and code hygiene. Technologies demonstrated: BYOND DM scripting, extensive refactoring, UX-driven design, content creation, asset management, and documentation cleanliness.

October 2024

1 Commits • 1 Features

Oct 1, 2024

October 2024 monthly summary focusing on ARF-SS13/coyote-bayou map enhancements for Newboston-Upper and Newboston. Highlights include new structural assets and improved interactivity, with traceable commits and business impact.

Activity

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Quality Metrics

Correctness81.4%
Maintainability82.6%
Architecture74.6%
Performance84.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

DMJavaScriptText

Technical Skills

Asset CleanupAsset ManagementClient-Side DevelopmentCode CleanupCode RefactoringConfigurationDocumentation ManagementGame DevelopmentLevel DesignObject-Oriented ProgrammingReagent SystemServer-side Development

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

ARF-SS13/Foxybar2

Dec 2024 Dec 2024
1 Month active

Languages Used

DMJavaScriptText

Technical Skills

Asset ManagementClient-Side DevelopmentCode CleanupCode RefactoringConfigurationDocumentation Management

ARF-SS13/coyote-bayou

Oct 2024 Jan 2025
2 Months active

Languages Used

DM

Technical Skills

Game DevelopmentLevel DesignAsset Cleanup

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