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William Yan

PROFILE

William Yan

William Yan contributed to the Soncub/TravelerLost repository by developing and integrating core 3D character and enemy assets, focusing on both visual fidelity and scalable asset management. He implemented a new character model with an animation system and overhauled environment assets using Unity Engine and FBX workflows, streamlining the asset pipeline for future content. William also integrated enemy prefabs with 3D models, materials, and colliders to enable early gameplay iterations. His work included resolving animation and material compatibility issues, ensuring consistent visual presentation. Throughout, he utilized Unity YAML and asset integration skills, delivering features that improved both development efficiency and player immersion.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

4Total
Bugs
0
Commits
4
Features
3
Lines of code
1,794
Activity Months2

Work History

February 2025

2 Commits • 1 Features

Feb 1, 2025

February 2025 performance summary for Soncub/TravelerLost: Delivered a visual overhaul focused on character and enemy presentation. Reintroduced MC_final model and added new enemy animation assets; updated the main character prefab with a new asset and material to ensure the intended visual presentation. This work enhanced player immersion, improved alignment with art direction, and streamlined the asset pipeline for future updates.

November 2024

2 Commits • 2 Features

Nov 1, 2024

2024-11 monthly summary for Soncub/TravelerLost. This period focused on delivering core character/art assets and enabling early gameplay iterations through enemy integration. No major bugs fixed were reported this month. Overall impact includes higher fidelity visuals, improved animation responsiveness, and a scalable asset pipeline that accelerates future content delivery. Technologies demonstrated include Unity-based asset integration, FBX workflow, meta-file management, and prefab-based enemy implementation.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unity AssetUnity YAML

Technical Skills

3D Animation3D Modeling3D Modeling IntegrationAnimationAsset IntegrationAsset ManagementGame DevelopmentUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Soncub/TravelerLost

Nov 2024 Feb 2025
2 Months active

Languages Used

Unity AssetUnity YAML

Technical Skills

3D Modeling3D Modeling IntegrationAnimationGame DevelopmentUnity Engine3D Animation

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