EXCEEDS logo
Exceeds
XanderDox

PROFILE

Xanderdox

Contributed to WorldOfDarknessXIII/World-of-Darkness-13 and Baystation12/Baystation12 by delivering new gameplay features, content expansions, and targeted bug fixes over three months. Work included large-scale map remapping, asset integration, and backend development to enhance world-building and access control, such as overhauling Millennium Tower areas and implementing faction-specific limousine fleets. Applied object-oriented programming and design patterns in DM to add holosign creation, expanded religious and cultural items, and new furniture crafting recipes. Addressed runtime and UI issues by resolving map integrity and access bugs, ensuring improved player immersion, system reliability, and maintainability across both repositories through data-driven development.

Overall Statistics

Feature vs Bugs

73%Features

Repository Contributions

22Total
Bugs
4
Commits
22
Features
11
Lines of code
3,612
Activity Months3

Work History

December 2025

6 Commits • 4 Features

Dec 1, 2025

December 2025 monthly summary for Baystation12/Baystation12: Delivered major feature sets across holosign creation, expanded religious items, Unathi cultural items, and furniture crafting. Integrated cross-project content via Stellscope port, enhanced loadout customization, and expanded roleplay mechanics while maintaining compatibility with existing systems.

March 2025

1 Commits

Mar 1, 2025

In March 2025, delivered a targeted bug fix for WorldOfDarknessXIII/World-of-Darkness-13, addressing a NosTown visual artifact and a misconfigured Clinic Garage door access identifier, decoupling it from Pentex Executive access. Implemented in commit 7599301c650432c823c125f6d7980b59a5afb280, resolving issue #875. This work improves UI consistency, ensures correct access control semantics, and prevents unauthorized cross-feature dependencies.

February 2025

15 Commits • 7 Features

Feb 1, 2025

February 2025: Performance highlights across WorldOfDarknessXIII/World-of-Darkness-13 include major content drops, extensive map remapping, and reliability fixes that expand faction content and improve gameplay flow. Key features delivered in this period span a comprehensive Millennium Tower overhaul (areas, access keys, and Ventrue domain remapping), the addition of Primogen staff badges with updated visuals, and the rollout of Limousine fleet enhancements with faction-specific assets. Additional value came from Quirk Balance updates to standardize character creation and a series of map and access reliability improvements (Seneschal Armory/pincode logic, fire suppression data for church ambiance). Major bug fixes implemented during the month addressed audio misassignment in limousine horns, critical map integrity issues, and marker fixes affecting Umbra access. Overall impact: These efforts deliver tangible business value through richer content, improved player immersion, and reduced runtime issues, creating a more scalable foundation for future releases. The month demonstrates strong cross-domain collaboration, data-driven asset integration, and robust handling of access control and world-building features. Technologies/skills demonstrated: asset integration (sprites/objects), large-scale map remapping and runtime cleanup, new keypad/pincode logic, ambient data augmentation (fire suppression), and data-driven content addition for faction assets.

Activity

Loading activity data...

Quality Metrics

Correctness94.4%
Maintainability91.8%
Architecture91.0%
Performance90.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

DM

Technical Skills

Asset IntegrationBackend DevelopmentBug FixBug FixingCharacter CreationGame DevelopmentLevel DesignMap EditingMappingObject-Oriented ProgrammingPerformance OptimizationWorld Buildingdesign patternsfurniture designgame development

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

WorldOfDarknessXIII/World-of-Darkness-13

Feb 2025 Mar 2025
2 Months active

Languages Used

DM

Technical Skills

Asset IntegrationBackend DevelopmentBug FixBug FixingCharacter CreationGame Development

Baystation12/Baystation12

Dec 2025 Dec 2025
1 Month active

Languages Used

DM

Technical Skills

design patternsfurniture designgame developmentobject-oriented programmingrecipe managementsound design