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zHonys

PROFILE

Zhonys

Worked on the space-wizards/space-station-14 repository to address a gameplay bug affecting character speech during sleep, focusing on enhancing realism and immersion. Using C# and applying system design principles, refactored the speech constraint logic from the SleepingSystem to the DamageForceSaySystem, centralizing speech handling for improved maintainability. This update ensured that only alive characters could speak while sleeping, reducing edge-case bugs during critical gameplay moments. No new features were introduced during this period, but the targeted bug fix strengthened the core gameplay experience and minimized potential future issues, reflecting a methodical approach to quality and robustness in game development.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
5
Activity Months1

Work History

April 2026

1 Commits

Apr 1, 2026

Month: 2026-04 — Focused bug fix and system-level improvement for space-station-14 in the space-wizards repo. Key update: Character Speech Constraint During Sleep fixed to prevent in-sleep dialogue during critical moments, enhancing realism and immersion. The fix was refactored from SleepingSystem to DamageForceSaySystem to improve robustness and maintainability. No new gameplay features were released this month; this work strengthens core gameplay quality and reduces edge-case bugs in high-stakes moments.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

C# programminggame developmentsystem design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

space-wizards/space-station-14

Apr 2026 Apr 2026
1 Month active

Languages Used

C#

Technical Skills

C# programminggame developmentsystem design