
Over a two-month period, contributed to the easy-games/airship-testbed repository by developing and integrating new avatar customization features using Unity, C#, and 3D modeling skills. Delivered the PastelDreams Cosmetic Set, including skinned outfits and accessories, and implemented Level of Detail assets to optimize performance across hardware. Expanded user customization further by adding three new cosmetic outfits and resolving avatar rendering and alignment issues to ensure consistent visuals between the shop and editor. Collaborated with other contributors through documented commits, streamlined the asset pipeline, and addressed cross-editor rendering challenges, laying the foundation for future cosmetic releases and improved user experience.
January 2026 was focused on expanding avatar customization capabilities for easy-games/airship-testbed and stabilizing cross-editor rendering for a consistent user experience. Delivered three new cosmetic outfits, resolved avatar rendering issues, and strengthened collaboration with co-authored commits to accelerate integration.
January 2026 was focused on expanding avatar customization capabilities for easy-games/airship-testbed and stabilizing cross-editor rendering for a consistent user experience. Delivered three new cosmetic outfits, resolved avatar rendering issues, and strengthened collaboration with co-authored commits to accelerate integration.
October 2025 monthly summary for easy-games/airship-testbed: Delivered the PastelDreams Cosmetic Set with a skinned outfit and accessories, added prefabs/assets (bracelets, cat ears, hair, shoes) under PastelDream asset directory, and included LOD assets to maintain smooth performance across hardware. No major bugs fixed this month. Impact includes expanded player customization options, streamlined asset pipeline, and groundwork for future cosmetic releases.
October 2025 monthly summary for easy-games/airship-testbed: Delivered the PastelDreams Cosmetic Set with a skinned outfit and accessories, added prefabs/assets (bracelets, cat ears, hair, shoes) under PastelDream asset directory, and included LOD assets to maintain smooth performance across hardware. No major bugs fixed this month. Impact includes expanded player customization options, streamlined asset pipeline, and groundwork for future cosmetic releases.

Overview of all repositories you've contributed to across your timeline