
Worked on the Alt-Org/Altzone repository to deliver core in-game UI enhancements, focusing on building and integrating new prefabs for the shop and card system. Used Unity Engine and applied a prefab-driven approach to create modular UI elements, including menus for shop, clan home, and card features. This method enabled streamlined in-game interactions and set the foundation for faster future iterations. The work involved configuring reusable UI components in Unity, ensuring they could be directly utilized within gameplay. Emphasized game development and UI development skills, with all changes linked to a specific commit for traceability and maintainability within the project.
December 2024: Delivered core in-game UI enhancements for Altzone by creating and configuring new prefabs for the shop and card system, enabling streamlined menus and interactions.
December 2024: Delivered core in-game UI enhancements for Altzone by creating and configuring new prefabs for the shop and card system, enabling streamlined menus and interactions.

Overview of all repositories you've contributed to across your timeline