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Kay Sharrock

PROFILE

Kay Sharrock

Worked on the IllianiBird/mekhq repository to enhance the advanced scouting feature by addressing a logic flaw in the Scout system. Focused on improving game development workflows, the developer implemented a Java-based solution that prevents the re-scanning of hexes already revealed during reconnaissance. By refining the hex-tracking logic, the update ensures that coordinates present in the revealed list are skipped, reducing redundant processing and improving overall scouting efficiency. This targeted bug fix maintained the integrity of reveal-tracking while contributing to more reliable and faster in-game performance. The work demonstrated attention to logic implementation and stability within a complex grid system.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
4
Activity Months1

Work History

October 2025

1 Commits

Oct 1, 2025

Oct 2025 monthly highlights: Delivered a targeted bug fix to the Scout feature in IllianiBird/mekhq that prevents re-scanning of already revealed hexes, reducing redundant processing and improving scouting performance. The change clarifies and secures the hex-tracking logic, contributing to faster and more reliable reconnaissance in-game scenarios.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Java

Technical Skills

Game DevelopmentLogic Implementation

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

IllianiBird/mekhq

Oct 2025 Oct 2025
1 Month active

Languages Used

Java

Technical Skills

Game DevelopmentLogic Implementation