
Worked on a comprehensive overhaul of Switzerland’s national focus tree in the Force-Attack/Force-Attack repository, delivering new strategic options, refined attack bonuses, and a War Economy mechanic to deepen gameplay. The project involved extensive use of Paradox Script and yml for configuration management and game balancing, with iterative content updates ensuring cohesive integration. The focus tree’s UI layout was reorganized to enhance usability, while building slots, tech bonuses, and idea modifiers were carefully tuned to reduce meta stagnation. This work emphasized modular modding practices and incremental improvements, resulting in a more engaging and flexible experience for players seeking strategic depth.
2025-05 Monthly Summary — Force-Attack/Force-Attack: Switzerland-focused content overhaul delivering substantive strategic depth, improved balance, and enhanced usability. Key features delivered include a complete revamp and balancing of Switzerland's national focus tree with new focuses, strategic options, refined attack bonuses and idea modifiers, and the addition of a War Economy concept alongside new arms factories/infrastructure. The update also reorganizes the focus tree UI layout for better usability and adjusts building slots and tech bonuses. These changes set the stage for deeper player choice and longer engagement. Scope included content iteration across multiple commits to ensure a cohesive rollout.
2025-05 Monthly Summary — Force-Attack/Force-Attack: Switzerland-focused content overhaul delivering substantive strategic depth, improved balance, and enhanced usability. Key features delivered include a complete revamp and balancing of Switzerland's national focus tree with new focuses, strategic options, refined attack bonuses and idea modifiers, and the addition of a War Economy concept alongside new arms factories/infrastructure. The update also reorganizes the focus tree UI layout for better usability and adjusts building slots and tech bonuses. These changes set the stage for deeper player choice and longer engagement. Scope included content iteration across multiple commits to ensure a cohesive rollout.

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