
Worked on Project_IRIS to deliver two major gameplay features focused on political system enhancements and cross-module integration. Developed an expanded national focus tree and introduced new decisions and events using Paradox Script and txt, enabling nuanced internal political consolidation, faction management, and dynamic handling of worker and democratic dissatisfaction. Integrated the TER module into the TDL event chain, establishing puppet relationships and updating historical country settings for improved diplomatic and internal politics dynamics. Demonstrated skills in decision scripting, event scripting, and national focus tree design, resulting in deeper, more flexible gameplay systems that support strategic consolidation and future expansion readiness.
June 2025 monthly summary for Rekordny/Project_IRIS. Focused on delivering strategic political system enhancements and cross-module integration to increase gameplay depth, stability, and future expansion readiness.
June 2025 monthly summary for Rekordny/Project_IRIS. Focused on delivering strategic political system enhancements and cross-module integration to increase gameplay depth, stability, and future expansion readiness.

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