
Worked on the ProjectTSB/Asset repository to deliver a broad refactor of core gameplay mechanics, focusing on stability and balance. The work involved restructuring mob behaviors, refining artifact functionalities, and improving object interactions to create a more stable and balanced gameplay experience. Using Minecraft Functions and mcfunction scripting, the developer implemented a targeted balance adjustment by increasing the Icicle artifact’s attack power. Additionally, they resolved a corrupted commit tree, restoring a clean repository history and enabling a more maintainable codebase. This foundation supports future feature development by ensuring stabilized gameplay loops and clearer code paths, demonstrating depth in game development and scripting.
January 2025 (2025-01) — ProjectTSB/Asset: Delivered core stability improvements and a broad gameplay mechanics refactor, including refactoring mob behaviors, artifact functionalities, and object interactions to improve stability and gameplay balance. Implemented a small balance pass increasing the Icicle artifact attack power for better combat balance. Also fixed a corrupted commit tree to restore a clean repository history. Key commits: 4d81932f218c08260d4116780b0911659550f518; cbc46c962ca8981a2c1ed41baafe71f94e00ce83.
January 2025 (2025-01) — ProjectTSB/Asset: Delivered core stability improvements and a broad gameplay mechanics refactor, including refactoring mob behaviors, artifact functionalities, and object interactions to improve stability and gameplay balance. Implemented a small balance pass increasing the Icicle artifact attack power for better combat balance. Also fixed a corrupted commit tree to restore a clean repository history. Key commits: 4d81932f218c08260d4116780b0911659550f518; cbc46c962ca8981a2c1ed41baafe71f94e00ce83.

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