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Cristian Michel

PROFILE

Cristian Michel

Worked on the TheCodingForceUPSLP/marathon-quiz-game repository to enhance gameplay analytics by implementing per-question wrong-answer tracking. Developed a Wrong Count field within the Question data structure using C++ and the C++ Standard Library, ensuring that each question’s incorrect responses are recorded and persisted throughout gameplay. Extended the data parsing and file I/O logic to support loading, saving, and initializing this new field, allowing for accurate statistics collection. This feature established a foundation for future data-driven difficulty tuning and user engagement improvements, demonstrating a methodical approach to data persistence and structured software development within a game development context.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

7Total
Bugs
0
Commits
7
Features
1
Lines of code
29
Activity Months1

Work History

December 2024

7 Commits • 1 Features

Dec 1, 2024

December 2024, TheCodingForceUPSLP/marathon-quiz-game: Delivered per-question wrong-answer tracking to enable analytics and difficulty tuning. Implemented Wrong Count field in the Question data model, extended load/save and creation paths, and persisted statistics during gameplay. These changes establish an analytics-ready foundation for data-driven balance and improved user engagement.

Activity

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Quality Metrics

Correctness85.8%
Maintainability88.6%
Architecture82.8%
Performance91.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

C++C++ DevelopmentC++ Standard LibraryData ParsingData PersistenceData StructuresFile I/OGame DevelopmentSoftware Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

TheCodingForceUPSLP/marathon-quiz-game

Dec 2024 Dec 2024
1 Month active

Languages Used

C++

Technical Skills

C++C++ DevelopmentC++ Standard LibraryData ParsingData PersistenceData Structures