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Dimasw99

PROFILE

Dimasw99

Dimas Wiedemann developed and enhanced core gameplay systems across Citadel-Station-13-RP, Sojourn-Iskhod, and ARF-SS13/coyote-frontier, focusing on backend reliability, feature depth, and maintainability. He implemented advanced medical scanners, dynamic event scaling, and robust armor mechanics, using C++, DM, and YAML to optimize code and streamline configuration management. His work included refactoring circuit examiners for clarity, overhauling mecha combat systems, and tuning power generation for balanced round pacing. Dimas consistently delivered well-documented, regression-safe changes, addressing edge-case bugs and improving diagnostics. His engineering approach emphasized modularity, traceability, and cross-repo collaboration, resulting in more reliable, scalable, and maintainable game infrastructure.

Overall Statistics

Feature vs Bugs

69%Features

Repository Contributions

21Total
Bugs
5
Commits
21
Features
11
Lines of code
1,042
Activity Months6

Work History

October 2025

4 Commits • 2 Features

Oct 1, 2025

October 2025 – ARF-SS13/coyote-frontier: Delivered two core features that boost data throughput and round pacing, supported by precise balance math and rigorous commit-level traceability. Plant Analyzer Performance Enhancement reduces scan cooldowns, enabling faster data collection. Power Generation Balancing aligns structural maintenance and round length with tuned decay rates and Tesla Coil parameters, including an 8-hour half-life target for key reagents. These changes were complemented by targeted math fixes to ensure consistent behavior across systems. Business impact: faster data collection, more predictable round pacing, improved resource management, and a smoother player experience. Technologies and skills demonstrated: performance optimization, systems balancing, mathematical modeling, version-control discipline, and cross-functional collaboration.

August 2025

4 Commits • 1 Features

Aug 1, 2025

Performance summary for 2025-08: Delivered critical bug fixes and a major armor system overhaul across two repositories, improving gameplay reliability, balance, and safety. Key outcomes include corrections to damage calculation integration and mecha absorption, overhauled mech armor mechanics with ammo capacity updates, and safety improvements to projectile firing to prevent invalid targeting. Cross-repo collaboration and thorough testing ensured fast, value-driven delivery to players.

February 2025

7 Commits • 5 Features

Feb 1, 2025

In February 2025, delivered substantial feature work and stability improvements across Citadel-Station-13-RP and Sojourn-Iskhod, focusing on richer gameplay, balance, and robust systems. Key work spanned integrated circuit system enhancements, mech sleeper UI improvements, and dynamic, scalable event behavior, along with improved power cell interactions and safety feedback loops.

December 2024

2 Commits • 2 Features

Dec 1, 2024

Month: 2024-12. Key features delivered: 1) Advanced Medical Scanner and HEV Suit Audio Enhancements—introduced an IC Health scanner integration that provides detailed health data (damage types and limb conditions), added HEV suit sounds, and implemented a dynamic sound cooldown that adapts to the audio file length to improve sound chaining and prevent overlaps (commit e3c9c2216128f3bd1940f97db16a7a044e4bea78). 2) Mining Drill Attach/Detach Mechanism and Safety Sanity Check—extended the mining drill IC to support attaching/detaching pickaxes, affecting digging speed, and added a sanity check to ensure the drill operates only on adjacent targets (commit ee00e4c3696e46503d2aa337dc55e064bb212809). Major bugs fixed: resolved audio overlap issues through the cooldown rework and reinforced drilling safety by restricting operation to adjacent targets, reducing edge-case failures. Overall impact and accomplishments: delivered tangible gameplay enhancements with improved diagnostics, safer mining workflows, and a more reliable audio subsystem, contributing to higher player satisfaction and reduced incident surfaces. Technologies/skills demonstrated: systems integration across medical and mining subsystems, audio subsystem tuning and dynamic behavior, commit-traceable development, and maintainable feature delivery in Citadel-Station-13-RP.

November 2024

3 Commits

Nov 1, 2024

November 2024 monthly summary focusing on reliability and robustness of core gameplay systems across two repos. Delivered movement-resilient injection and armor bypass to improve reagent handling and blood sampling reliability, alongside spacesuit rig/armor system fixes to prevent misapplication during rig toggles. These changes reduce edge-case bugs during live player operations and enhance equipment reliability and maintainability.

October 2024

1 Commits • 1 Features

Oct 1, 2024

2024-10 monthly summary for Citadel-Station-13-RP: Focused on improving circuit examiner reliability and maintainability. Implemented Circuit Examiner Output Simplification by removing mobs-related code and reverting a CD-related change, resulting in clearer output and reduced risk of edge-case failures. The work enhances operational diagnostics clarity for developers and operators, reducing debugging time and supporting faster iteration.

Activity

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Quality Metrics

Correctness81.8%
Maintainability82.8%
Architecture72.4%
Performance74.2%
AI Usage20.0%

Skills & Technologies

Programming Languages

DMYAML

Technical Skills

Backend DevelopmentBug FixingC++Code OptimizationCombat MechanicsConfigurationConfiguration ManagementEvent SystemGame DevelopmentMecha Combat SystemsObject-Oriented Programming

Repositories Contributed To

3 repos

Overview of all repositories you've contributed to across your timeline

epic-new-soj-thing/Sojourn-Iskhod

Nov 2024 Aug 2025
3 Months active

Languages Used

DM

Technical Skills

Backend DevelopmentBug FixingGame DevelopmentEvent SystemC++Combat Mechanics

Citadel-Station-13/Citadel-Station-13-RP

Oct 2024 Aug 2025
5 Months active

Languages Used

DM

Technical Skills

Code OptimizationGame DevelopmentBug FixingBackend DevelopmentC++Object-Oriented Programming

ARF-SS13/coyote-frontier

Oct 2025 Oct 2025
1 Month active

Languages Used

YAML

Technical Skills

ConfigurationConfiguration ManagementGame Development

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