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Alkheemist

PROFILE

Alkheemist

Over 15 months, Alkheemist engineered and maintained gameplay systems for the frontier-station-14 repository, delivering 68 features and resolving 47 bugs. Their work included developing asset pipelines, integrating C# backend logic, and refining YAML-based configuration for new weapons, economic systems, and user-facing features. Alkheemist implemented robust entity-component architectures, optimized performance in core systems, and enhanced persistence and analytics for in-game events. By focusing on maintainable code, asset management, and gameplay balance, Alkheemist improved reliability and player experience. Their technical approach combined C# programming, data serialization, and configuration management, resulting in a stable, extensible codebase that supports ongoing feature growth.

Overall Statistics

Feature vs Bugs

59%Features

Repository Contributions

159Total
Bugs
47
Commits
159
Features
68
Lines of code
11,667
Activity Months15

Work History

February 2026

1 Commits • 1 Features

Feb 1, 2026

February 2026: Delivered the Plushie Cannon Weapon System for the Frontier Station 14 project, expanding combat options and player engagement. Implemented weapon components, firing behavior, and associated sprites, anchored by commit 81c088f0f7c0e83fcd9ec0c50cc6bb80278fa53b. No major bugs fixed this month. Impact: enhances gameplay variety, retention, and monetization potential through a new weapon mechanic. Demonstrated end-to-end feature delivery, asset integration, and maintainable code with clear commit history.

January 2026

2 Commits • 2 Features

Jan 1, 2026

January 2026: Delivered two core features for frontier-station-14 that enhance monitoring capabilities and player customization, driving improved operational awareness and player engagement. Implementations include craftable and researchable monitoring boards and expanded engineer plushie visuals.

December 2025

2 Commits • 1 Features

Dec 1, 2025

In 2025-12, delivered the WizardRecord Audio-Visual Entity for frontier-station-14, introducing a new WizardRecord entity with an integrated jukebox track and synchronized visuals (lights and sprites) to elevate audio-visual immersion. Fixed audio falloff on the wizard jukebox track by correcting asset references and improving sound quality, addressing issue #4187. These changes enhance audio reliability, asset integrity, and player engagement, with a clean foundation for future AV features. Key commits include 780748d795f999c32af7435037a317d4bb2c84f1 (adds the wizard record) and fdc128d7b6504537d492fcb6577b240bd4a2d031 (Fix audio falloff on the wizard jukebox track). Technologies demonstrated include gameplay feature integration, audio-visual synchronization, asset pipeline hygiene, and robust code traceability.

November 2025

21 Commits • 8 Features

Nov 1, 2025

Month 2025-11 summary for frontier-station-14: Delivered significant feature work, stability improvements, and code quality gains across the repository. Key features include Jukebox System Enhancements, Loadout Grouping for certain outfits, anomaly balancing, and loot-related improvements, alongside an engine upgrade. Major bug fixes improved loadout handling, shuffling reliability, crash protections, and packaging-related sprite issues. Overall, this work enhances gameplay depth, stability, and maintainability, enabling a smoother player experience and a robust base for future updates. Technologies demonstrated include gameplay tuning, asset management, engine dependency updates, and focused code quality/refactoring.

October 2025

1 Commits

Oct 1, 2025

Monthly summary for 2025-10: Reliability and data integrity improvements in the storage subsystem for frontier-station-14. Delivered a critical bug fix to cryosleep storage on SSDs, ensuring immediate storage of disconnected players and preventing data loss, which stabilizes game state and reduces edge-case failures. The change demonstrates strong persistence engineering with a focused impact on player experience and data integrity in SSD environments.

September 2025

14 Commits • 4 Features

Sep 1, 2025

September 2025 (2025-09) focused on delivering core gameplay improvements, expanding content, and stabilizing critical systems across the ErhardSteinhauer/frontier-station-14 repository. The work emphasizes business value through enhanced player choice, more robust crafting, reliable uplink behavior, refreshed UI/assets, and improved physics/animation stability.

August 2025

4 Commits • 3 Features

Aug 1, 2025

Month: 2025-08 — Focused on delivering features that enable business value, reduce runtime costs, and expand customization capabilities across two Space Station 14 repositories. Key outcomes include enabling discounts for tech scrap processing, expanding spraypainter customization with decals and stencil lettering, and a major performance optimization to reduce cryosleep lag.

July 2025

72 Commits • 25 Features

Jul 1, 2025

July 2025 performance summary focusing on delivering real business value through reliability, performance, and UX improvements across frontier-station-14 ecosystems. Key features delivered, major fixes, and cross-repo excellence are highlighted below, with emphasis on outcomes that impact gameplay stability, user satisfaction, and maintainability.

June 2025

10 Commits • 3 Features

Jun 1, 2025

June 2025 highlights across two repositories: Frontier Studio improvements and economy tuning with a focus on data integrity, analytics, and gameplay balance. Key outcomes include data integrity fixes for assets, grids, and POIs; becomesstation corrections and related POI component fixes; a new shipyard analytics feature with export to Discord and JSON for analysis; and pricing/economy adjustments to stabilize in-game economics.

May 2025

6 Commits • 4 Features

May 1, 2025

May 2025 performance summary for dvir001/frontier-station-14: Delivered key UX and tooling enhancements across NFSDO, Broadhead, and Hypnos maps, along with UI refinements and targeted bug fixes. Focused on business value through improved tool accessibility, consistent UI behavior, and reduced motion sickness, while addressing a critical zoom targeting bug in non-default UI layouts. Also polished guidebook content to improve readability and accuracy.

April 2025

3 Commits • 2 Features

Apr 1, 2025

April 2025 -- dvir001/frontier-station-14 monthly impact report. Focused on reliability improvements, pricing robustness, and storefront expansion to drive player engagement and monetization. Key outcomes include a refactor of UIV spawning to reduce recurrence delay and count active roles for scheduling, consolidation of pricing logic with an early exit fix, and the addition of new Trademall vending machines with updated metadata and transforms.

March 2025

7 Commits • 5 Features

Mar 1, 2025

March 2025 contributions for repository dvir001/frontier-station-14 focused on delivering user-facing features in ship sale flow, production tooling, UI/localization, while stabilizing core interactions and material calculations. The work emphasizes business value: smoother ship sales, richer gameplay tooling, and more reliable production estimates. Key outcomes include four feature deliveries, two critical bug fixes, and ongoing quality improvements across the codebase.

February 2025

9 Commits • 6 Features

Feb 1, 2025

February 2025 performance highlights: Delivered core economic/value enhancements, reliability improvements in storage handling, expanded interactive gameplay on pirate ship maps, and refined delivery timing and ship economics. Achievements span assets integration, storage correctness, gameplay augmentation, and economics tuning, driving more accurate market behavior, safer material handling, richer player interactions, and balanced progression.

January 2025

5 Commits • 3 Features

Jan 1, 2025

January 2025: Delivered critical feature improvements and stability fixes for frontier-station-14, focusing on storage behavior alignment, configurable aesthetics, and in-game economy scalability. Achievements include automatic magnetic pickup disable on ejection, accent management toggles including GoblinAccent removal, Trademall enhancements with a power/performance boost and vending expansion, and stability improvements to prevent despawning of pulled entities. These changes reduce material loss, improve user experience, and strengthen persistence and lifecycle reliability.

December 2024

2 Commits • 1 Features

Dec 1, 2024

December 2024 monthly summary for Frontier Station-14: Delivered reliability improvements and new usability features in device linking and communications controls, with a strong emphasis on business value and maintainability.

Activity

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Quality Metrics

Correctness89.4%
Maintainability88.2%
Architecture84.0%
Performance82.2%
AI Usage20.6%

Skills & Technologies

Programming Languages

C#FTLJSONMarkdownNonePNGUnknownYAMLftlpng

Technical Skills

API IntegrationAsset CreationAsset IntegrationAsset ManagementBackend DevelopmentBug FixingC#C# programmingClient-Side DevelopmentClient-side DevelopmentCode CleanupCode DocumentationCode FormattingCode HygieneCode Organization

Repositories Contributed To

6 repos

Overview of all repositories you've contributed to across your timeline

new-frontiers-14/frontier-station-14

Jul 2025 Oct 2025
3 Months active

Languages Used

C#YAMLymlPNG

Technical Skills

Asset IntegrationBackend DevelopmentC#Client-Side DevelopmentClient-side DevelopmentCode Cleanup

dvir001/frontier-station-14

Dec 2024 Jul 2025
8 Months active

Languages Used

C#YAMLFTLMarkdownymlftlpng

Technical Skills

Backend DevelopmentEntity Component SystemGame DevelopmentServer DevelopmentConfiguration ManagementLevel Design

ErhardSteinhauer/frontier-station-14

Sep 2025 Feb 2026
5 Months active

Languages Used

C#YAMLftlJSONNoneUnknown

Technical Skills

Asset ManagementC#Configuration ManagementData ManagementEntity Component SystemGame Development

ARF-SS13/coyote-frontier

Jun 2025 Jul 2025
2 Months active

Languages Used

YAMLC#

Technical Skills

Configuration ManagementGame DevelopmentBackend DevelopmentBug FixingClient-Side DevelopmentComponent-Based Architecture

ss14Starlight/space-station-14

Jul 2025 Aug 2025
2 Months active

Languages Used

C#PNGYAML

Technical Skills

Backend DevelopmentGame DevelopmentAsset CreationConfiguration

ARF-SS13/coyotesector-14

Feb 2025 Feb 2025
1 Month active

Languages Used

C#

Technical Skills

Backend DevelopmentGame Development

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