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Caleb Steinhagen

PROFILE

Caleb Steinhagen

Belac Stein contributed to the froglet-studio/Cosmic-Shore repository by developing and refining spaceship spawning systems and expanding the asset library with new ship prefab variants. Using Unity and C#, Belac tuned prefab parameters to improve spawning reliability, control precision, and gameplay pacing, while also enhancing UI predictability through targeted input mapping adjustments. The work included creating and integrating 3D assets for multiple vessel types, standardizing input controls, and correcting data references to ensure accurate minigame fauna population. This engineering effort demonstrated depth in prefab configuration, asset management, and game development, resulting in more robust gameplay mechanics and improved testing reliability.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

6Total
Bugs
2
Commits
6
Features
2
Lines of code
58,292
Activity Months2

Work History

June 2025

5 Commits • 1 Features

Jun 1, 2025

June 2025 monthly summary for froglet-studio/Cosmic-Shore focusing on delivering expanded player options, stabilizing input, and data correctness to improve user experience and testing reliability.

May 2025

1 Commits • 1 Features

May 1, 2025

May 2025 performance summary for froglet-studio/Cosmic-Shore: Delivered targeted tuning of spaceship spawning and throttle configuration by adjusting prefab parameters, manual throttle toggle, and default timing/nearby-block limits. This work improves spawning reliability, control precision, and gameplay pacing. Notable UI-related improvement captured in the commit 'Untoggled move button', which supports more predictable controls.

Activity

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Quality Metrics

Correctness90.0%
Maintainability90.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity PrefabYAML

Technical Skills

3D ModelingAsset ManagementGame DevelopmentPrefab ConfigurationPrefab CreationPrefab ManagementUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

froglet-studio/Cosmic-Shore

May 2025 Jun 2025
2 Months active

Languages Used

C#UnityUnity AssetUnity PrefabYAML

Technical Skills

Game DevelopmentPrefab ConfigurationUnity3D ModelingAsset ManagementPrefab Creation