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Floriane Hornez

PROFILE

Floriane Hornez

Worked on the AmbroiseCorentin/2025_05_15_ArtTechnoXR repository, delivering five features over two months focused on 3D asset integration and scene development in Unity. Built out a comprehensive teenage room scene, handling lighting, cameras, and prop population while enhancing materials and UV mappings for visual fidelity. Expanded the asset library by integrating new 3D models such as an armoire, bureau, and bed, configuring Unity import settings and metadata for each. Established clear documentation using Markdown to support onboarding and asset pipeline consistency. Leveraged skills in 3D modeling, asset management, and Unity Engine to accelerate scene assembly and iteration.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

10Total
Bugs
0
Commits
10
Features
5
Lines of code
15,239
Activity Months2

Work History

June 2025

3 Commits • 1 Features

Jun 1, 2025

June 2025 — AmbroiseCorentin/2025_05_15_ArtTechnoXR: Key feature delivered was the Teenage Room Scene Development and Asset Population. Implemented a complete teenage room scene with lighting, cameras, and props; prepared assets for population, and enhanced materials and UVs for higher fidelity. Commit history includes: b6962d995fcc8b7e2778cf98cb988d99d7ea0439 (Correcting and Placement), dd74dd673f00c35a4b517c999cfbace1cbe29982 (Add_Light_Particules_Camera), bdf613722cad23d5c86cfe02ea08c4a3ccfbd95b (Save).

May 2025

7 Commits • 4 Features

May 1, 2025

May 2025 Monthly Summary for AmbroiseCorentin/2025_05_15_ArtTechnoXR: Delivered core HORNEZ_FLORIANE documentation setup and expanded the asset library with new 3D assets and associated import settings. Focused on improving onboarding, asset pipeline consistency, and visual fidelity to support faster scene assembly and business-ready visuals.

Activity

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Quality Metrics

Correctness98.0%
Maintainability98.0%
Architecture98.0%
Performance96.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

MarkdownMetaUnityUnity AssetUnity MetaYAML

Technical Skills

3D Asset Integration3D Asset Management3D Modeling3D Scene SetupAsset Import ConfigurationAsset IntegrationDocumentationGame DevelopmentScene SetupUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

AmbroiseCorentin/2025_05_15_ArtTechnoXR

May 2025 Jun 2025
2 Months active

Languages Used

MarkdownMetaUnity MetaUnityUnity AssetYAML

Technical Skills

3D Asset Integration3D Asset Management3D ModelingAsset Import ConfigurationAsset IntegrationDocumentation