
Worked on the Kagekazu/WrathCombo repository to enhance combat rotation logic for the Monk job in a game development context. Focused on stabilizing the Monk’s Beast Chakra GCD gating by correcting action execution so that GCDs now depend solely on the gauge state, independent of stance or buffs. This involved removing redundant gating checks and simplifying the conditional logic for core actions such as Dragon Kick, Twin Snakes, and Demolish. The improvements, implemented in C#, increased the reliability and predictability of the rotation, resulting in more consistent DPS and laying groundwork for easier future tuning and maintenance.
Monthly summary for 2024-11 covering Kagekazu/WrathCombo: stabilized Monk rotation gating by fixing Beast Chakra GCD gating, simplified conditional logic, and improved DPS consistency.
Monthly summary for 2024-11 covering Kagekazu/WrathCombo: stabilized Monk rotation gating by fixing Beast Chakra GCD gating, simplified conditional logic, and improved DPS consistency.

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