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191012

PROFILE

191012

Contributed to the Apptive-Game-Team/GyeMong repository by developing core gameplay systems, including procedural maze and tree generation, tilemap-based rendering, and a robust save/load architecture with encrypted data management. Enhanced player experience through integrated input management, customizable key mapping, and refined UI flows, while improving code maintainability via systematic refactoring and asset organization. Implemented visual polish with custom shaders, lighting systems, and VFX integration, and addressed gameplay reliability by fixing bugs in maze logic, audio controls, and scene transitions. Leveraged C#, Unity, and Shader Graph to deliver scalable, maintainable features that support rapid iteration and future content expansion within the project.

Overall Statistics

Feature vs Bugs

86%Features

Repository Contributions

124Total
Bugs
12
Commits
124
Features
76
Lines of code
597,981
Activity Months2

Work History

December 2024

38 Commits • 21 Features

Dec 1, 2024

Month: 2024-12 Concise monthly summary highlighting key features delivered, major bugs fixed, overall impact/accomplishments, and technologies/skills demonstrated. Delivers business value through visual polish, gameplay reliability, data persistence, and maintainable code/evolution of core systems.

November 2024

86 Commits • 55 Features

Nov 1, 2024

November 2024 performance summary for Apptive-Game-Team/GyeMong. Delivered core gameplay and UI improvements, established a robust data persistence layer, and laid the foundation for scalable content generation. Highlights include maze and tree procedural generation, tilemap-based rendering, integrated player movement with colliders, and a comprehensive save/load architecture with encryption-ready data management. Improvements to input/UI UX, code quality, and project readability support faster iteration and better reliability in future sprints.

Activity

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Quality Metrics

Correctness84.4%
Maintainability84.6%
Architecture79.8%
Performance78.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#HLSLJSONShader GraphShaderGraphShaderLabUnityUnity AssetUnity C#Unity Meta

Technical Skills

3D RenderingAES AlgorithmAbstract ClassesAlgorithm ImplementationAsset CreationAsset ManagementAsset OrganizationAudio EngineeringAudio ManagementBug FixingBuild ConfigurationC#Code OrganizationCode RefactoringColliders

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Apptive-Game-Team/GyeMong

Nov 2024 Dec 2024
2 Months active

Languages Used

C#JSONShader GraphShaderLabUnityUnity AssetUnity C#Unity Meta

Technical Skills

3D RenderingAES AlgorithmAbstract ClassesAlgorithm ImplementationAsset CreationAsset Management