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Hichatu

PROFILE

Hichatu

Worked on updating map assets for Last Man Standing mode within the Source2ZE/Port-Vmaps repository, focusing on ensuring data accuracy and gameplay consistency. The approach centered on revising binary map files, specifically lms_stage4.vmap, lms_stage5.vmap, and ze_last_man_standing_p.vmap, without introducing any code changes. Asset management and version control were key aspects of the workflow, utilizing tools such as Git and working with Valve’s Source 2 asset formats. The updates isolated changes to asset files, reducing risk and maintaining stability for the LMS mode. No bugs were addressed during this period, and the work was limited to asset updates.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

2Total
Bugs
0
Commits
2
Features
1
Lines of code
0
Activity Months1

Your Network

5 people

Work History

November 2024

2 Commits • 1 Features

Nov 1, 2024

Month: 2024-11 — Focused on updating LMS-related map assets to ensure data accuracy and readiness for Last Man Standing mode. No code changes were required; asset revisions covered maps/ze_last_man_standing_p/ and associated binaries (lms_stage4.vmap, lms_stage5.vmap, ze_last_man_standing_p.vmap). This release strengthens gameplay consistency and reduces risk by isolating updates to assets.

Activity

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Quality Metrics

Correctness60.0%
Maintainability60.0%
Architecture60.0%
Performance60.0%
AI Usage20.0%

Skills & Technologies

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Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Source2ZE/Port-Vmaps

Nov 2024 Nov 2024
1 Month active

Languages Used

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