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Alexandre Courtin

PROFILE

Alexandre Courtin

Developed cross-repository equipment slot functionality for the banjo item in both whatston3/frontier-station-14 and ProjectOmu/OmuStation, enabling players to equip the banjo on their back or in suit storage. This work involved integrating new equipped-state sprite assets and updating YAML configuration files to support the additional slots, enhancing player customization and consistency across repositories. Leveraged asset integration and configuration management skills to coordinate changes and maintain UI consistency for the equipment system. The implementation focused on improving the realism and usability of game inventory mechanics, utilizing PNG for sprite assets and YAML for configuration to streamline asset pipelines.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

2Total
Bugs
0
Commits
2
Features
2
Lines of code
32
Activity Months1

Work History

April 2025

2 Commits • 2 Features

Apr 1, 2025

Delivered cross-repo Banjo equipment slots enabling wear on the back or in suit storage across frontier-station-14 and OmuStation. Implemented new equipped-state sprites and updated YAML configuration to support the slots. Commits reference (#34057) in both repos. This work enhances player customization, UX consistency, and equipment system realism, demonstrating asset pipelines, configuration management, and cross-repo coordination.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

PNGYAML

Technical Skills

Asset IntegrationConfiguration ManagementGame Development

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

whatston3/frontier-station-14

Apr 2025 Apr 2025
1 Month active

Languages Used

PNGYAML

Technical Skills

Asset IntegrationConfiguration ManagementGame Development

ProjectOmu/OmuStation

Apr 2025 Apr 2025
1 Month active

Languages Used

PNGYAML

Technical Skills

Asset IntegrationGame Development