
Over a three-month period, contributed to MontyTRC89/TombEngine by developing four features focused on enhancing modding capabilities, AI systems, and documentation clarity. Expanded the Lua scripting API in C++ to expose gameplay state and environmental data, enabling dynamic mod behavior. Improved animation state machines for key characters and introduced explicit state constants to support future AI enhancements. Authored and refined technical documentation for scripting APIs and camera attachment functions, reducing ambiguity and improving onboarding for other developers. Demonstrated expertise in C++, Lua, and animation systems, with a focus on maintainability, clear API design, and supporting a more responsive game development workflow.
Concise monthly summary for 2025-11 focusing on TombEngine deliverables and business impact. Highlights: - Delivered key features in MontyTRC89/TombEngine: documentation improvements for AttachObjCamera and animation state machine improvements for Lara and Brown Beast to improve AI clarity and gameplay feel. - No major bugs fixed reported this period. - Built foundations for future AI enhancements through explicit state constants and clarified API usage, enhancing maintainability and developer velocity. - Demonstrated strong documentation practices, state-machine modelling, and API consistency across the codebase.
Concise monthly summary for 2025-11 focusing on TombEngine deliverables and business impact. Highlights: - Delivered key features in MontyTRC89/TombEngine: documentation improvements for AttachObjCamera and animation state machine improvements for Lara and Brown Beast to improve AI clarity and gameplay feel. - No major bugs fixed reported this period. - Built foundations for future AI enhancements through explicit state constants and clarified API usage, enhancing maintainability and developer velocity. - Demonstrated strong documentation practices, state-machine modelling, and API consistency across the codebase.
Month 2025-10 - Monthly work summary focused on delivering clear, useful API documentation and enabling smoother AI feature usage in TombEngine.
Month 2025-10 - Monthly work summary focused on delivering clear, useful API documentation and enabling smoother AI feature usage in TombEngine.
November 2024 monthly summary for MontyTRC89/TombEngine focused on expanding modding capabilities through Lua scripting API enhancements. The team introduced new API endpoints to expose a moveable's target state and environmental wind data, enabling mods to respond to in-game state and weather with dynamic gameplay.
November 2024 monthly summary for MontyTRC89/TombEngine focused on expanding modding capabilities through Lua scripting API enhancements. The team introduced new API endpoints to expose a moveable's target state and environmental wind data, enabling mods to respond to in-game state and weather with dynamic gameplay.

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