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Kamenuvol

PROFILE

Kamenuvol

Worked on the mehah/otclient repository to address a critical issue in the inventory system, focusing on client-side logic and game development using C++. Delivered a targeted fix for container capacity handling, preventing item duplication when adding to full containers and correcting removal logic to avoid over-capacity scenarios. The solution involved updating the logic to remove the last item before inserting a new one and refining size decrement operations, thereby maintaining data integrity and supporting stable gameplay. Validated the changes with regression testing on inventory edge cases and provided in-repo documentation to guide future handling of inventory capacity issues.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
16
Activity Months1

Work History

April 2025

1 Commits

Apr 1, 2025

April 2025 monthly summary for mehah/otclient: Implemented a critical fix for container capacity handling to prevent item duplication and corrected removal logic to avoid over-capacity, aligned with inventory reliability and user experience goals. The change reduces inventory corruption risk and supports stable gameplay UX; includes targeted regression testing and clear commit traceability.

Activity

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Quality Metrics

Correctness90.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

Client-side LogicGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

mehah/otclient

Apr 2025 Apr 2025
1 Month active

Languages Used

C++

Technical Skills

Client-side LogicGame Development