
Worked on the sunrise-station repository, focusing on gameplay balance within a space station project. Delivered a feature that adjusted hardsuit stamina resistance, aiming to refine player experience and ensure fair item dynamics. Used YAML configuration to implement these changes, carefully tuning item properties to achieve the desired balance. Additionally, updated the catalog price of a specific product to better reflect its in-game value and support the overall monetization strategy. Maintained a clear and focused commit history, emphasizing code quality and traceability. The work demonstrated skills in game development, item balancing, and configuration management, with all changes tracked and documented.
April 2025 — Space station project: Delivered Hardsuit Stamina Resistance Balancing and Catalog Price Adjustment in sunrise-station. Tuned hardsuit stamina resistance to improve gameplay balance; updated catalog pricing to reflect product value. Maintained code quality with focused changes and clear commit trace.
April 2025 — Space station project: Delivered Hardsuit Stamina Resistance Balancing and Catalog Price Adjustment in sunrise-station. Tuned hardsuit stamina resistance to improve gameplay balance; updated catalog pricing to reflect product value. Maintained code quality with focused changes and clear commit trace.

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