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liegend

PROFILE

Liegend

Contributed to gameplay and data enhancements across multiple repositories, including space-syndicate/space-station-14-next, Goob-Station, and ProjectOmu/OmuStation. Delivered features such as map data synchronization, entity and asset management, and new gameplay components like night vision for in-game characters. Leveraged YAML and JSON for configuration and data management, focusing on maintainable entity design and localization improvements. Implemented new character sprites, expanded biodiversity with additional entities, and refined map generation pipelines to improve runtime stability. The work emphasized cross-repository consistency, component-driven development, and robust configuration management, supporting future feature expansion and ensuring a stable foundation for ongoing game development.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

10Total
Bugs
0
Commits
10
Features
7
Lines of code
309,918
Activity Months4

Work History

March 2026

4 Commits • 4 Features

Mar 1, 2026

March 2026 monthly summary focusing on key accomplishments, major features delivered, bug fixes, and overall impact across Goob-Station and OmuStation. Highlights emphasize business value through gameplay enrichment, localization improvements, and cross-repo collaboration.

August 2025

1 Commits • 1 Features

Aug 1, 2025

August 2025 monthly summary for space-syndicate/space-station-14-next: Delivered the Regal Rat King Night Vision feature, adding a NightVision component with a defined color and wiring it through regalrat.yml. This enhances low-light visibility for the Regal Rat King mob, improving gameplay balance and player experience. Changes implemented with a single targeted commit aligned to the repository's component-driven approach.

June 2025

3 Commits • 1 Features

Jun 1, 2025

June 2025 monthly summary for space-syndicate/space-station-14-next. Focused on Bagel map data updates and map generation refinements to improve synchronization, asset coverage, and generation reliability. Consolidated updates across three commits to align entity counts, UIDs, engine version, and tile data with the latest map pipeline.

May 2025

2 Commits • 1 Features

May 1, 2025

May 2025 — Space Station 14 Next: Delivered Next Bagel Map Data Refresh and Environment Refinements to improve map integrity, reference consistency, and player experience. Consolidated two commits updating next_bagel.yml (12439e13eb414bd50836292495d7495a219f1c8c reorganizes parent IDs and updates UIDs across entities) and broad map data updates (665ea26c4b6d2312d0e0371c159fa09d98bcb62d introduces additions/modifications to entities, tiles, and properties) to refine the game environment and interactive elements. Result: a more stable data foundation for future features and runtime stability.

Activity

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Quality Metrics

Correctness94.0%
Maintainability86.0%
Architecture86.0%
Performance82.0%
AI Usage24.0%

Skills & Technologies

Programming Languages

JSONYAMLyml

Technical Skills

Asset ManagementConfiguration ManagementData ManagementEntity Component SystemGame DevelopmentLevel Designcharacter designentity designgame developmentlocalizationmap editingsprite creationsprite designyaml

Repositories Contributed To

3 repos

Overview of all repositories you've contributed to across your timeline

space-syndicate/space-station-14-next

May 2025 Aug 2025
3 Months active

Languages Used

ymlYAML

Technical Skills

Data ManagementGame DevelopmentLevel Designmap editingyamlAsset Management

Goob-Station/Goob-Station

Mar 2026 Mar 2026
1 Month active

Languages Used

JSONYAML

Technical Skills

character designentity designgame developmentlocalizationsprite creationsprite design

ProjectOmu/OmuStation

Mar 2026 Mar 2026
1 Month active

Languages Used

JSONYAML

Technical Skills

character designentity designgame developmentlocalizationsprite creationsprite design