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Lyshaka

PROFILE

Lyshaka

Worked on the Projet-OpenWorld-Fallout/LevelDesign-OpenWorld repository, delivering four new features and resolving two bugs over a two-month period. Focused on expanding and integrating environmental assets, implementing map protection through FullMap locking, and introducing sprint mechanics to enhance gameplay. Utilized Unreal Engine Blueprints, JSON, and INI files to manage asset pipelines and project configuration, while maintaining stability by reverting unintended edits and removing unnecessary plugin integrations. Contributed to procedural biome support by updating level maps and organizing asset folders, laying the groundwork for scalable level design. Demonstrated skills in asset creation, level design, and Git-based version control throughout development.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

12Total
Bugs
2
Commits
12
Features
4
Lines of code
14
Activity Months2

Work History

January 2025

3 Commits • 1 Features

Jan 1, 2025

January 2025 monthly summary for Projet-OpenWorld-Fallout/LevelDesign-OpenWorld: Key features delivered include New Level Design Assets and Maps enabling procedural biomes and expanded environments. Highlights include asset folder creation and level map updates. No major bugs fixed this period. Overall impact: accelerates level creation, enhances environmental fidelity, and lays groundwork for scalable procedural generation. Technologies/skills demonstrated: asset pipelines, Git-based version control, and level design practices.

December 2024

9 Commits • 3 Features

Dec 1, 2024

December 2024 Monthly Summary – Projet-OpenWorld-Fallout/LevelDesign-OpenWorld: Delivered key features, fixed critical regressions, and expanded environmental assets to accelerate gameplay and stability. Highlights include map protection, sprint mechanics, and environment asset expansion, alongside critical reverts that removed unintended edits and plugin integrations to reduce maintenance surface.

Activity

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Quality Metrics

Correctness86.6%
Maintainability86.6%
Architecture85.0%
Performance85.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

INIJSONUnreal Engine AssetUnreal Engine Blueprints

Technical Skills

Asset CreationAsset IntegrationGame DevelopmentLevel DesignProject ConfigurationUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Projet-OpenWorld-Fallout/LevelDesign-OpenWorld

Dec 2024 Jan 2025
2 Months active

Languages Used

INIJSONUnreal Engine AssetUnreal Engine Blueprints

Technical Skills

Asset CreationAsset IntegrationGame DevelopmentLevel DesignProject ConfigurationUnreal Engine