
Worked on the Weltreichmod/Weltreich-Creator repository to enhance both visual and data-driven aspects of the game. Expanded faction representation by adding new flag assets in multiple sizes, improving the accuracy and richness of in-game visuals. Restructured world map data and country histories using Paradox Script and text-based configuration, introducing new states and updating geopolitical layouts for better gameplay depth. Focused on asset management and configuration management practices, consolidating obsolete data and maintaining a clean data model. Demonstrated disciplined version control and a scalable asset/data pipeline, laying groundwork for future content expansion and maintainability within the game development workflow.
November 2024 focused on expanding visual fidelity for factions and strengthening the geopolitical data model in Weltreich-Creator. The work established a solid foundation for richer gameplay experiences and easier future content expansion.
November 2024 focused on expanding visual fidelity for factions and strengthening the geopolitical data model in Weltreich-Creator. The work established a solid foundation for richer gameplay experiences and easier future content expansion.

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