
During March 2025, Daryl Bongco consolidated and updated RPG class diagram documentation for Armor and Item in the pacalso-jjc/2425-2nd-cc3-1b-rpg repository. He enhanced maintainability by restructuring Markdown and Mermaid-based diagrams, adding new Armor class entries, and refining Item attributes to match evolving game design. Daryl removed outdated files and resolved rendering issues, ensuring documentation accurately reflected current project standards. His work emphasized clarity and traceability, supporting developer onboarding and cross-team understanding. By applying skills in UML, diagramming, and documentation, Daryl delivered a focused, well-organized update that improved the repository’s technical documentation without introducing new features or bug fixes.

March 2025: Delivered consolidated RPG Class Diagram documentation for Armor and Item in pacalso-jjc/2425-2nd-cc3-1b-rpg. Key achievements include comprehensive Armor/Item class diagram updates, removal of obsolete Armor.md, and formatting cleanups, plus fixes to rendering and structure to align with current game design. This work improves maintainability, onboarding, and cross-team clarity. Demonstrated skills in documentation, diagram design, version control discipline, and attention to game design details.
March 2025: Delivered consolidated RPG Class Diagram documentation for Armor and Item in pacalso-jjc/2425-2nd-cc3-1b-rpg. Key achievements include comprehensive Armor/Item class diagram updates, removal of obsolete Armor.md, and formatting cleanups, plus fixes to rendering and structure to align with current game design. This work improves maintainability, onboarding, and cross-team clarity. Demonstrated skills in documentation, diagram design, version control discipline, and attention to game design details.
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